iOS 12 terminates apps in the background for no reason










11














Starting from iOS 12 the CLLocationManager doesn't run endless anymore in the background. The app get's terminated without a crashlog at random times. This was working fine before iOS 12.



To demonstrate this problem I've created an sample app here



The demo app just launches an CLLocationManager and keep this running in the background. While running on the background we keep track of it by logging it. The problem is that the app get terminated by iOS. The demo app is created to demonstrate this problem.



Steps to reproduce



  1. Run the app on the device

  2. Grand access to locationmanager

  3. Put the app to the background

  4. Wait for 1-48hours

Result:



  1. The app is terminated

App is terminated without any reason after random time.



Expected result:



  1. The app is still running.

How it should work



This is confirmed by an Apple engineer:



Once the CLLocationManager updates are started in the foreground and you did all the work to have it running in the background, the location updates should run endless in the background until:



  • app is force quit

  • device is rebooted

  • app stops location updates

  • app releases the CLLocationManager object

  • app crashes

  • iOS terminates the app due to memory shortage,

  • the locationManager object is released, overreleased, or overwritten. You should make sure that your view controller is not being instantiated, which then resets the locationController class. If that happens when the app is in the background, you will restart updates, which will cause the app to be eventually suspended. You should make sure the locationController is a singleton.

  • app is crashing. Check to see if there are crash logs on the device you are testing

  • iOS is terminating the app due to memory shortage. In this case, you will find JetsamEvent logs on the device that shows your app being terminated. You can check the timestamps and locate the one that is around the time your app stopped working.









share|improve this question


























    11














    Starting from iOS 12 the CLLocationManager doesn't run endless anymore in the background. The app get's terminated without a crashlog at random times. This was working fine before iOS 12.



    To demonstrate this problem I've created an sample app here



    The demo app just launches an CLLocationManager and keep this running in the background. While running on the background we keep track of it by logging it. The problem is that the app get terminated by iOS. The demo app is created to demonstrate this problem.



    Steps to reproduce



    1. Run the app on the device

    2. Grand access to locationmanager

    3. Put the app to the background

    4. Wait for 1-48hours

    Result:



    1. The app is terminated

    App is terminated without any reason after random time.



    Expected result:



    1. The app is still running.

    How it should work



    This is confirmed by an Apple engineer:



    Once the CLLocationManager updates are started in the foreground and you did all the work to have it running in the background, the location updates should run endless in the background until:



    • app is force quit

    • device is rebooted

    • app stops location updates

    • app releases the CLLocationManager object

    • app crashes

    • iOS terminates the app due to memory shortage,

    • the locationManager object is released, overreleased, or overwritten. You should make sure that your view controller is not being instantiated, which then resets the locationController class. If that happens when the app is in the background, you will restart updates, which will cause the app to be eventually suspended. You should make sure the locationController is a singleton.

    • app is crashing. Check to see if there are crash logs on the device you are testing

    • iOS is terminating the app due to memory shortage. In this case, you will find JetsamEvent logs on the device that shows your app being terminated. You can check the timestamps and locate the one that is around the time your app stopped working.









    share|improve this question
























      11












      11








      11


      12





      Starting from iOS 12 the CLLocationManager doesn't run endless anymore in the background. The app get's terminated without a crashlog at random times. This was working fine before iOS 12.



      To demonstrate this problem I've created an sample app here



      The demo app just launches an CLLocationManager and keep this running in the background. While running on the background we keep track of it by logging it. The problem is that the app get terminated by iOS. The demo app is created to demonstrate this problem.



      Steps to reproduce



      1. Run the app on the device

      2. Grand access to locationmanager

      3. Put the app to the background

      4. Wait for 1-48hours

      Result:



      1. The app is terminated

      App is terminated without any reason after random time.



      Expected result:



      1. The app is still running.

      How it should work



      This is confirmed by an Apple engineer:



      Once the CLLocationManager updates are started in the foreground and you did all the work to have it running in the background, the location updates should run endless in the background until:



      • app is force quit

      • device is rebooted

      • app stops location updates

      • app releases the CLLocationManager object

      • app crashes

      • iOS terminates the app due to memory shortage,

      • the locationManager object is released, overreleased, or overwritten. You should make sure that your view controller is not being instantiated, which then resets the locationController class. If that happens when the app is in the background, you will restart updates, which will cause the app to be eventually suspended. You should make sure the locationController is a singleton.

      • app is crashing. Check to see if there are crash logs on the device you are testing

      • iOS is terminating the app due to memory shortage. In this case, you will find JetsamEvent logs on the device that shows your app being terminated. You can check the timestamps and locate the one that is around the time your app stopped working.









      share|improve this question













      Starting from iOS 12 the CLLocationManager doesn't run endless anymore in the background. The app get's terminated without a crashlog at random times. This was working fine before iOS 12.



      To demonstrate this problem I've created an sample app here



      The demo app just launches an CLLocationManager and keep this running in the background. While running on the background we keep track of it by logging it. The problem is that the app get terminated by iOS. The demo app is created to demonstrate this problem.



      Steps to reproduce



      1. Run the app on the device

      2. Grand access to locationmanager

      3. Put the app to the background

      4. Wait for 1-48hours

      Result:



      1. The app is terminated

      App is terminated without any reason after random time.



      Expected result:



      1. The app is still running.

      How it should work



      This is confirmed by an Apple engineer:



      Once the CLLocationManager updates are started in the foreground and you did all the work to have it running in the background, the location updates should run endless in the background until:



      • app is force quit

      • device is rebooted

      • app stops location updates

      • app releases the CLLocationManager object

      • app crashes

      • iOS terminates the app due to memory shortage,

      • the locationManager object is released, overreleased, or overwritten. You should make sure that your view controller is not being instantiated, which then resets the locationController class. If that happens when the app is in the background, you will restart updates, which will cause the app to be eventually suspended. You should make sure the locationController is a singleton.

      • app is crashing. Check to see if there are crash logs on the device you are testing

      • iOS is terminating the app due to memory shortage. In this case, you will find JetsamEvent logs on the device that shows your app being terminated. You can check the timestamps and locate the one that is around the time your app stopped working.






      ios cllocationmanager ios12 ios-background-mode






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Oct 26 '18 at 9:04









      Sjoerd Perfors

      1,5521234




      1,5521234






















          2 Answers
          2






          active

          oldest

          votes


















          13














          Together with Apple Developer Technical Support we have analyzed this issue with Sysdiagnose files. Following these guidelines you can install profiles to have more logging on your device. I don't know exactly how these logs work and where to find this issue, but Apple did this for me and came with this first analyse:




          On the suspension event you observed on 2018/10/22 01:01:12:587, this
          is what I see (about a minute after your last activity logging)



          [CllocationManag:2725] Terminating with description:

          owner = ;
          target = rw.sp.flitsmeister.frameworks.CllocationManagerBackgroundTest;



          This is basically saing that your app was terminated, because the
          system needed drive space, and killed a bunch of apps so it can delete
          their /tmp and /Library/Caches directories. I have seen this process
          to be a little more aggressive in iOS 12, but seeing you are on a
          256GB device, and have ~179 GB free after the cleanup, I am finding it
          hard to believe this was justified.




          After sending some more sysdiagnose and reproduction cases Apple did his best to analyse and ended with the following conclusion:




          Unfortunately I don’t bring good news.



          It turned out that, currently in iOS 12 there is a new mechanism that
          will terminate long running background apps periodically as the system
          needs to free resources. At this time, this process is a bit too
          aggressive, and I am working with the relevant teams to get this to
          behave better.



          So, at this point, I would like you to file a bug report. Explain the
          symptoms. And make sure you upload the sysdiagnose files along with
          the bug report. (I already sent yours in, but it doesn’t hurt to have
          the new ones as well). And let me know the bug number please.




          So this means that currently in iOS 12 you app won't run endless on the background. I've filled in a bug report, the number is 45581276 and will try to keep this thread updated.






          share|improve this answer


















          • 3




            I am facing the similar issue in long run of application in background. Any updates from Apple?
            – Jas_meet
            Oct 31 '18 at 5:21






          • 2




            So finally I found this on SO. I have this issue since ios 12 beta. I thought this will be resolved when release comes out. Anyways I will keep looking it here as your bug doesn't seem to be on openradar.
            – Naresh
            Oct 31 '18 at 7:33






          • 2




            Just added this on open radar as well
            – Jas_meet
            Oct 31 '18 at 9:01










          • No update yet @Jas_meet
            – Sjoerd Perfors
            Nov 16 '18 at 16:52



















          2














          I tried clearing out the /tmp and /Library/Caches directories when the app goes in the background without any change in behavior. I also tried the same periodically when the app processing background locations without any change as well.






          share|improve this answer




















          • Best thing to do is contact Developer Technical Support by submitting a question. The decision makers that can make a change do not appear to be taking any action from the information I am receiving. Impress on them it is negatively effecting your users and you need the changes in iOS 12 to be rolled back.
            – Scott
            Nov 19 '18 at 19:40










          • I don't understand what you're posting here @Scott ? This is actually what I did right?
            – Sjoerd Perfors
            Nov 20 '18 at 13:38










          • Sorry Sjoerd, you did the right thing. I saw some others submitting a bug to Apple's Bug Reporter. I am guessing you and I are in contact with the same support engineer. This issue has been a nightmare for me.
            – Scott
            Nov 20 '18 at 20:43










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          2 Answers
          2






          active

          oldest

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          2 Answers
          2






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          13














          Together with Apple Developer Technical Support we have analyzed this issue with Sysdiagnose files. Following these guidelines you can install profiles to have more logging on your device. I don't know exactly how these logs work and where to find this issue, but Apple did this for me and came with this first analyse:




          On the suspension event you observed on 2018/10/22 01:01:12:587, this
          is what I see (about a minute after your last activity logging)



          [CllocationManag:2725] Terminating with description:

          owner = ;
          target = rw.sp.flitsmeister.frameworks.CllocationManagerBackgroundTest;



          This is basically saing that your app was terminated, because the
          system needed drive space, and killed a bunch of apps so it can delete
          their /tmp and /Library/Caches directories. I have seen this process
          to be a little more aggressive in iOS 12, but seeing you are on a
          256GB device, and have ~179 GB free after the cleanup, I am finding it
          hard to believe this was justified.




          After sending some more sysdiagnose and reproduction cases Apple did his best to analyse and ended with the following conclusion:




          Unfortunately I don’t bring good news.



          It turned out that, currently in iOS 12 there is a new mechanism that
          will terminate long running background apps periodically as the system
          needs to free resources. At this time, this process is a bit too
          aggressive, and I am working with the relevant teams to get this to
          behave better.



          So, at this point, I would like you to file a bug report. Explain the
          symptoms. And make sure you upload the sysdiagnose files along with
          the bug report. (I already sent yours in, but it doesn’t hurt to have
          the new ones as well). And let me know the bug number please.




          So this means that currently in iOS 12 you app won't run endless on the background. I've filled in a bug report, the number is 45581276 and will try to keep this thread updated.






          share|improve this answer


















          • 3




            I am facing the similar issue in long run of application in background. Any updates from Apple?
            – Jas_meet
            Oct 31 '18 at 5:21






          • 2




            So finally I found this on SO. I have this issue since ios 12 beta. I thought this will be resolved when release comes out. Anyways I will keep looking it here as your bug doesn't seem to be on openradar.
            – Naresh
            Oct 31 '18 at 7:33






          • 2




            Just added this on open radar as well
            – Jas_meet
            Oct 31 '18 at 9:01










          • No update yet @Jas_meet
            – Sjoerd Perfors
            Nov 16 '18 at 16:52
















          13














          Together with Apple Developer Technical Support we have analyzed this issue with Sysdiagnose files. Following these guidelines you can install profiles to have more logging on your device. I don't know exactly how these logs work and where to find this issue, but Apple did this for me and came with this first analyse:




          On the suspension event you observed on 2018/10/22 01:01:12:587, this
          is what I see (about a minute after your last activity logging)



          [CllocationManag:2725] Terminating with description:

          owner = ;
          target = rw.sp.flitsmeister.frameworks.CllocationManagerBackgroundTest;



          This is basically saing that your app was terminated, because the
          system needed drive space, and killed a bunch of apps so it can delete
          their /tmp and /Library/Caches directories. I have seen this process
          to be a little more aggressive in iOS 12, but seeing you are on a
          256GB device, and have ~179 GB free after the cleanup, I am finding it
          hard to believe this was justified.




          After sending some more sysdiagnose and reproduction cases Apple did his best to analyse and ended with the following conclusion:




          Unfortunately I don’t bring good news.



          It turned out that, currently in iOS 12 there is a new mechanism that
          will terminate long running background apps periodically as the system
          needs to free resources. At this time, this process is a bit too
          aggressive, and I am working with the relevant teams to get this to
          behave better.



          So, at this point, I would like you to file a bug report. Explain the
          symptoms. And make sure you upload the sysdiagnose files along with
          the bug report. (I already sent yours in, but it doesn’t hurt to have
          the new ones as well). And let me know the bug number please.




          So this means that currently in iOS 12 you app won't run endless on the background. I've filled in a bug report, the number is 45581276 and will try to keep this thread updated.






          share|improve this answer


















          • 3




            I am facing the similar issue in long run of application in background. Any updates from Apple?
            – Jas_meet
            Oct 31 '18 at 5:21






          • 2




            So finally I found this on SO. I have this issue since ios 12 beta. I thought this will be resolved when release comes out. Anyways I will keep looking it here as your bug doesn't seem to be on openradar.
            – Naresh
            Oct 31 '18 at 7:33






          • 2




            Just added this on open radar as well
            – Jas_meet
            Oct 31 '18 at 9:01










          • No update yet @Jas_meet
            – Sjoerd Perfors
            Nov 16 '18 at 16:52














          13












          13








          13






          Together with Apple Developer Technical Support we have analyzed this issue with Sysdiagnose files. Following these guidelines you can install profiles to have more logging on your device. I don't know exactly how these logs work and where to find this issue, but Apple did this for me and came with this first analyse:




          On the suspension event you observed on 2018/10/22 01:01:12:587, this
          is what I see (about a minute after your last activity logging)



          [CllocationManag:2725] Terminating with description:

          owner = ;
          target = rw.sp.flitsmeister.frameworks.CllocationManagerBackgroundTest;



          This is basically saing that your app was terminated, because the
          system needed drive space, and killed a bunch of apps so it can delete
          their /tmp and /Library/Caches directories. I have seen this process
          to be a little more aggressive in iOS 12, but seeing you are on a
          256GB device, and have ~179 GB free after the cleanup, I am finding it
          hard to believe this was justified.




          After sending some more sysdiagnose and reproduction cases Apple did his best to analyse and ended with the following conclusion:




          Unfortunately I don’t bring good news.



          It turned out that, currently in iOS 12 there is a new mechanism that
          will terminate long running background apps periodically as the system
          needs to free resources. At this time, this process is a bit too
          aggressive, and I am working with the relevant teams to get this to
          behave better.



          So, at this point, I would like you to file a bug report. Explain the
          symptoms. And make sure you upload the sysdiagnose files along with
          the bug report. (I already sent yours in, but it doesn’t hurt to have
          the new ones as well). And let me know the bug number please.




          So this means that currently in iOS 12 you app won't run endless on the background. I've filled in a bug report, the number is 45581276 and will try to keep this thread updated.






          share|improve this answer














          Together with Apple Developer Technical Support we have analyzed this issue with Sysdiagnose files. Following these guidelines you can install profiles to have more logging on your device. I don't know exactly how these logs work and where to find this issue, but Apple did this for me and came with this first analyse:




          On the suspension event you observed on 2018/10/22 01:01:12:587, this
          is what I see (about a minute after your last activity logging)



          [CllocationManag:2725] Terminating with description:

          owner = ;
          target = rw.sp.flitsmeister.frameworks.CllocationManagerBackgroundTest;



          This is basically saing that your app was terminated, because the
          system needed drive space, and killed a bunch of apps so it can delete
          their /tmp and /Library/Caches directories. I have seen this process
          to be a little more aggressive in iOS 12, but seeing you are on a
          256GB device, and have ~179 GB free after the cleanup, I am finding it
          hard to believe this was justified.




          After sending some more sysdiagnose and reproduction cases Apple did his best to analyse and ended with the following conclusion:




          Unfortunately I don’t bring good news.



          It turned out that, currently in iOS 12 there is a new mechanism that
          will terminate long running background apps periodically as the system
          needs to free resources. At this time, this process is a bit too
          aggressive, and I am working with the relevant teams to get this to
          behave better.



          So, at this point, I would like you to file a bug report. Explain the
          symptoms. And make sure you upload the sysdiagnose files along with
          the bug report. (I already sent yours in, but it doesn’t hurt to have
          the new ones as well). And let me know the bug number please.




          So this means that currently in iOS 12 you app won't run endless on the background. I've filled in a bug report, the number is 45581276 and will try to keep this thread updated.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Oct 29 '18 at 9:04

























          answered Oct 26 '18 at 9:04









          Sjoerd Perfors

          1,5521234




          1,5521234







          • 3




            I am facing the similar issue in long run of application in background. Any updates from Apple?
            – Jas_meet
            Oct 31 '18 at 5:21






          • 2




            So finally I found this on SO. I have this issue since ios 12 beta. I thought this will be resolved when release comes out. Anyways I will keep looking it here as your bug doesn't seem to be on openradar.
            – Naresh
            Oct 31 '18 at 7:33






          • 2




            Just added this on open radar as well
            – Jas_meet
            Oct 31 '18 at 9:01










          • No update yet @Jas_meet
            – Sjoerd Perfors
            Nov 16 '18 at 16:52













          • 3




            I am facing the similar issue in long run of application in background. Any updates from Apple?
            – Jas_meet
            Oct 31 '18 at 5:21






          • 2




            So finally I found this on SO. I have this issue since ios 12 beta. I thought this will be resolved when release comes out. Anyways I will keep looking it here as your bug doesn't seem to be on openradar.
            – Naresh
            Oct 31 '18 at 7:33






          • 2




            Just added this on open radar as well
            – Jas_meet
            Oct 31 '18 at 9:01










          • No update yet @Jas_meet
            – Sjoerd Perfors
            Nov 16 '18 at 16:52








          3




          3




          I am facing the similar issue in long run of application in background. Any updates from Apple?
          – Jas_meet
          Oct 31 '18 at 5:21




          I am facing the similar issue in long run of application in background. Any updates from Apple?
          – Jas_meet
          Oct 31 '18 at 5:21




          2




          2




          So finally I found this on SO. I have this issue since ios 12 beta. I thought this will be resolved when release comes out. Anyways I will keep looking it here as your bug doesn't seem to be on openradar.
          – Naresh
          Oct 31 '18 at 7:33




          So finally I found this on SO. I have this issue since ios 12 beta. I thought this will be resolved when release comes out. Anyways I will keep looking it here as your bug doesn't seem to be on openradar.
          – Naresh
          Oct 31 '18 at 7:33




          2




          2




          Just added this on open radar as well
          – Jas_meet
          Oct 31 '18 at 9:01




          Just added this on open radar as well
          – Jas_meet
          Oct 31 '18 at 9:01












          No update yet @Jas_meet
          – Sjoerd Perfors
          Nov 16 '18 at 16:52





          No update yet @Jas_meet
          – Sjoerd Perfors
          Nov 16 '18 at 16:52














          2














          I tried clearing out the /tmp and /Library/Caches directories when the app goes in the background without any change in behavior. I also tried the same periodically when the app processing background locations without any change as well.






          share|improve this answer




















          • Best thing to do is contact Developer Technical Support by submitting a question. The decision makers that can make a change do not appear to be taking any action from the information I am receiving. Impress on them it is negatively effecting your users and you need the changes in iOS 12 to be rolled back.
            – Scott
            Nov 19 '18 at 19:40










          • I don't understand what you're posting here @Scott ? This is actually what I did right?
            – Sjoerd Perfors
            Nov 20 '18 at 13:38










          • Sorry Sjoerd, you did the right thing. I saw some others submitting a bug to Apple's Bug Reporter. I am guessing you and I are in contact with the same support engineer. This issue has been a nightmare for me.
            – Scott
            Nov 20 '18 at 20:43















          2














          I tried clearing out the /tmp and /Library/Caches directories when the app goes in the background without any change in behavior. I also tried the same periodically when the app processing background locations without any change as well.






          share|improve this answer




















          • Best thing to do is contact Developer Technical Support by submitting a question. The decision makers that can make a change do not appear to be taking any action from the information I am receiving. Impress on them it is negatively effecting your users and you need the changes in iOS 12 to be rolled back.
            – Scott
            Nov 19 '18 at 19:40










          • I don't understand what you're posting here @Scott ? This is actually what I did right?
            – Sjoerd Perfors
            Nov 20 '18 at 13:38










          • Sorry Sjoerd, you did the right thing. I saw some others submitting a bug to Apple's Bug Reporter. I am guessing you and I are in contact with the same support engineer. This issue has been a nightmare for me.
            – Scott
            Nov 20 '18 at 20:43













          2












          2








          2






          I tried clearing out the /tmp and /Library/Caches directories when the app goes in the background without any change in behavior. I also tried the same periodically when the app processing background locations without any change as well.






          share|improve this answer












          I tried clearing out the /tmp and /Library/Caches directories when the app goes in the background without any change in behavior. I also tried the same periodically when the app processing background locations without any change as well.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 12 '18 at 22:28









          Scott

          213




          213











          • Best thing to do is contact Developer Technical Support by submitting a question. The decision makers that can make a change do not appear to be taking any action from the information I am receiving. Impress on them it is negatively effecting your users and you need the changes in iOS 12 to be rolled back.
            – Scott
            Nov 19 '18 at 19:40










          • I don't understand what you're posting here @Scott ? This is actually what I did right?
            – Sjoerd Perfors
            Nov 20 '18 at 13:38










          • Sorry Sjoerd, you did the right thing. I saw some others submitting a bug to Apple's Bug Reporter. I am guessing you and I are in contact with the same support engineer. This issue has been a nightmare for me.
            – Scott
            Nov 20 '18 at 20:43
















          • Best thing to do is contact Developer Technical Support by submitting a question. The decision makers that can make a change do not appear to be taking any action from the information I am receiving. Impress on them it is negatively effecting your users and you need the changes in iOS 12 to be rolled back.
            – Scott
            Nov 19 '18 at 19:40










          • I don't understand what you're posting here @Scott ? This is actually what I did right?
            – Sjoerd Perfors
            Nov 20 '18 at 13:38










          • Sorry Sjoerd, you did the right thing. I saw some others submitting a bug to Apple's Bug Reporter. I am guessing you and I are in contact with the same support engineer. This issue has been a nightmare for me.
            – Scott
            Nov 20 '18 at 20:43















          Best thing to do is contact Developer Technical Support by submitting a question. The decision makers that can make a change do not appear to be taking any action from the information I am receiving. Impress on them it is negatively effecting your users and you need the changes in iOS 12 to be rolled back.
          – Scott
          Nov 19 '18 at 19:40




          Best thing to do is contact Developer Technical Support by submitting a question. The decision makers that can make a change do not appear to be taking any action from the information I am receiving. Impress on them it is negatively effecting your users and you need the changes in iOS 12 to be rolled back.
          – Scott
          Nov 19 '18 at 19:40












          I don't understand what you're posting here @Scott ? This is actually what I did right?
          – Sjoerd Perfors
          Nov 20 '18 at 13:38




          I don't understand what you're posting here @Scott ? This is actually what I did right?
          – Sjoerd Perfors
          Nov 20 '18 at 13:38












          Sorry Sjoerd, you did the right thing. I saw some others submitting a bug to Apple's Bug Reporter. I am guessing you and I are in contact with the same support engineer. This issue has been a nightmare for me.
          – Scott
          Nov 20 '18 at 20:43




          Sorry Sjoerd, you did the right thing. I saw some others submitting a bug to Apple's Bug Reporter. I am guessing you and I are in contact with the same support engineer. This issue has been a nightmare for me.
          – Scott
          Nov 20 '18 at 20:43

















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