How should I get a connected array of circles (like a worm) to move across my canvas in a straight line?









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void setup()
size(800,800);
background(0);


void draw()
intx= 20,40,60,80,100,120;
fill (255,0,00);
for (int i = 0; i <x.length; i ++)
ellipse (i*6, 100,10,10);




I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!










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    up vote
    2
    down vote

    favorite












    void setup()
    size(800,800);
    background(0);


    void draw()
    intx= 20,40,60,80,100,120;
    fill (255,0,00);
    for (int i = 0; i <x.length; i ++)
    ellipse (i*6, 100,10,10);




    I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!










    share|improve this question

























      up vote
      2
      down vote

      favorite









      up vote
      2
      down vote

      favorite











      void setup()
      size(800,800);
      background(0);


      void draw()
      intx= 20,40,60,80,100,120;
      fill (255,0,00);
      for (int i = 0; i <x.length; i ++)
      ellipse (i*6, 100,10,10);




      I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!










      share|improve this question















      void setup()
      size(800,800);
      background(0);


      void draw()
      intx= 20,40,60,80,100,120;
      fill (255,0,00);
      for (int i = 0; i <x.length; i ++)
      ellipse (i*6, 100,10,10);




      I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!







      arrays animation processing






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 11 at 20:36









      Kevin Workman

      33.2k53968




      33.2k53968










      asked Nov 11 at 19:56









      G. Prescot

      111




      111






















          2 Answers
          2






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          oldest

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          up vote
          1
          down vote













          Store the current positions of the worm in a global array, where the head is the first position.



          int x= 30,24,18,12,6,0;
          int step = 6;


          Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:



          draw() 

          .....
          for (int i = x.length-1; i > 0; --i )
          x[i] = x[i-1];

          x[0] += step;
          .....



          Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:



          if ( x[0] >= width || x[0] < 0)
          step *= -1;


          Draw the worm in the reverse order:



          for (int i = x.length-1; i >= 0; --i )
          ellipse(x[i], 100, 10, 10);



          The full code may look like this:



          void setup()
          size(200,200);


          int x= 30,24,18,12,6,0;
          int step = 6;

          void draw()


          See the preview:








          share|improve this answer





























            up vote
            0
            down vote













            Moving an array of values isn't much different from moving a single value.



            Let's look at how we'd move a single value:



            float x = 0;

            void draw()
            background(0);
            ellipse(x, height/2, 20, 20);

            x++;



            To move an array of values, you'd do the same thing, but for each index of the array. Something like this:



            float xArray = 20, 40, 60;

            void draw()
            background(0);

            for(int i = 0; i < xArray.length; i++)
            ellipse(xArray[i], height/2, 20, 20);
            xArray[i]++;




            Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.






            share|improve this answer




















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              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes








              up vote
              1
              down vote













              Store the current positions of the worm in a global array, where the head is the first position.



              int x= 30,24,18,12,6,0;
              int step = 6;


              Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:



              draw() 

              .....
              for (int i = x.length-1; i > 0; --i )
              x[i] = x[i-1];

              x[0] += step;
              .....



              Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:



              if ( x[0] >= width || x[0] < 0)
              step *= -1;


              Draw the worm in the reverse order:



              for (int i = x.length-1; i >= 0; --i )
              ellipse(x[i], 100, 10, 10);



              The full code may look like this:



              void setup()
              size(200,200);


              int x= 30,24,18,12,6,0;
              int step = 6;

              void draw()


              See the preview:








              share|improve this answer


























                up vote
                1
                down vote













                Store the current positions of the worm in a global array, where the head is the first position.



                int x= 30,24,18,12,6,0;
                int step = 6;


                Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:



                draw() 

                .....
                for (int i = x.length-1; i > 0; --i )
                x[i] = x[i-1];

                x[0] += step;
                .....



                Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:



                if ( x[0] >= width || x[0] < 0)
                step *= -1;


                Draw the worm in the reverse order:



                for (int i = x.length-1; i >= 0; --i )
                ellipse(x[i], 100, 10, 10);



                The full code may look like this:



                void setup()
                size(200,200);


                int x= 30,24,18,12,6,0;
                int step = 6;

                void draw()


                See the preview:








                share|improve this answer
























                  up vote
                  1
                  down vote










                  up vote
                  1
                  down vote









                  Store the current positions of the worm in a global array, where the head is the first position.



                  int x= 30,24,18,12,6,0;
                  int step = 6;


                  Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:



                  draw() 

                  .....
                  for (int i = x.length-1; i > 0; --i )
                  x[i] = x[i-1];

                  x[0] += step;
                  .....



                  Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:



                  if ( x[0] >= width || x[0] < 0)
                  step *= -1;


                  Draw the worm in the reverse order:



                  for (int i = x.length-1; i >= 0; --i )
                  ellipse(x[i], 100, 10, 10);



                  The full code may look like this:



                  void setup()
                  size(200,200);


                  int x= 30,24,18,12,6,0;
                  int step = 6;

                  void draw()


                  See the preview:








                  share|improve this answer














                  Store the current positions of the worm in a global array, where the head is the first position.



                  int x= 30,24,18,12,6,0;
                  int step = 6;


                  Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:



                  draw() 

                  .....
                  for (int i = x.length-1; i > 0; --i )
                  x[i] = x[i-1];

                  x[0] += step;
                  .....



                  Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:



                  if ( x[0] >= width || x[0] < 0)
                  step *= -1;


                  Draw the worm in the reverse order:



                  for (int i = x.length-1; i >= 0; --i )
                  ellipse(x[i], 100, 10, 10);



                  The full code may look like this:



                  void setup()
                  size(200,200);


                  int x= 30,24,18,12,6,0;
                  int step = 6;

                  void draw()


                  See the preview:









                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited Nov 11 at 20:33

























                  answered Nov 11 at 20:11









                  Rabbid76

                  31.5k112842




                  31.5k112842






















                      up vote
                      0
                      down vote













                      Moving an array of values isn't much different from moving a single value.



                      Let's look at how we'd move a single value:



                      float x = 0;

                      void draw()
                      background(0);
                      ellipse(x, height/2, 20, 20);

                      x++;



                      To move an array of values, you'd do the same thing, but for each index of the array. Something like this:



                      float xArray = 20, 40, 60;

                      void draw()
                      background(0);

                      for(int i = 0; i < xArray.length; i++)
                      ellipse(xArray[i], height/2, 20, 20);
                      xArray[i]++;




                      Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.






                      share|improve this answer
























                        up vote
                        0
                        down vote













                        Moving an array of values isn't much different from moving a single value.



                        Let's look at how we'd move a single value:



                        float x = 0;

                        void draw()
                        background(0);
                        ellipse(x, height/2, 20, 20);

                        x++;



                        To move an array of values, you'd do the same thing, but for each index of the array. Something like this:



                        float xArray = 20, 40, 60;

                        void draw()
                        background(0);

                        for(int i = 0; i < xArray.length; i++)
                        ellipse(xArray[i], height/2, 20, 20);
                        xArray[i]++;




                        Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.






                        share|improve this answer






















                          up vote
                          0
                          down vote










                          up vote
                          0
                          down vote









                          Moving an array of values isn't much different from moving a single value.



                          Let's look at how we'd move a single value:



                          float x = 0;

                          void draw()
                          background(0);
                          ellipse(x, height/2, 20, 20);

                          x++;



                          To move an array of values, you'd do the same thing, but for each index of the array. Something like this:



                          float xArray = 20, 40, 60;

                          void draw()
                          background(0);

                          for(int i = 0; i < xArray.length; i++)
                          ellipse(xArray[i], height/2, 20, 20);
                          xArray[i]++;




                          Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.






                          share|improve this answer












                          Moving an array of values isn't much different from moving a single value.



                          Let's look at how we'd move a single value:



                          float x = 0;

                          void draw()
                          background(0);
                          ellipse(x, height/2, 20, 20);

                          x++;



                          To move an array of values, you'd do the same thing, but for each index of the array. Something like this:



                          float xArray = 20, 40, 60;

                          void draw()
                          background(0);

                          for(int i = 0; i < xArray.length; i++)
                          ellipse(xArray[i], height/2, 20, 20);
                          xArray[i]++;




                          Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Nov 11 at 20:35









                          Kevin Workman

                          33.2k53968




                          33.2k53968



























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