Intercepting OpenGLES APIs on Android










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What is the best way of intercepting OpenGLES API on Android platform? Can we use LD_PRELOAD to achieve this? Does Android supports LD_PRELOAD with out any issues?
Which one of the methods LD_PRELOAD and PLT hooking is better to go with?










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    1















    What is the best way of intercepting OpenGLES API on Android platform? Can we use LD_PRELOAD to achieve this? Does Android supports LD_PRELOAD with out any issues?
    Which one of the methods LD_PRELOAD and PLT hooking is better to go with?










    share|improve this question


























      1












      1








      1








      What is the best way of intercepting OpenGLES API on Android platform? Can we use LD_PRELOAD to achieve this? Does Android supports LD_PRELOAD with out any issues?
      Which one of the methods LD_PRELOAD and PLT hooking is better to go with?










      share|improve this question
















      What is the best way of intercepting OpenGLES API on Android platform? Can we use LD_PRELOAD to achieve this? Does Android supports LD_PRELOAD with out any issues?
      Which one of the methods LD_PRELOAD and PLT hooking is better to go with?







      android opengl-es interceptor ld-preload






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      share|improve this question













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      edited Nov 15 '18 at 12:09









      yugr

      7,08621442




      7,08621442










      asked Nov 14 '18 at 18:46









      Hithendra NathHithendra Nath

      338




      338






















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          Does Android supports LD_PRELOAD with out any issues?




          No.



          Good ways to do this and do it efficiently are hard. I'd suggest looking at RenderDoc's approach.






          share|improve this answer






















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            1 Answer
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            0















            Does Android supports LD_PRELOAD with out any issues?




            No.



            Good ways to do this and do it efficiently are hard. I'd suggest looking at RenderDoc's approach.






            share|improve this answer



























              0















              Does Android supports LD_PRELOAD with out any issues?




              No.



              Good ways to do this and do it efficiently are hard. I'd suggest looking at RenderDoc's approach.






              share|improve this answer

























                0












                0








                0








                Does Android supports LD_PRELOAD with out any issues?




                No.



                Good ways to do this and do it efficiently are hard. I'd suggest looking at RenderDoc's approach.






                share|improve this answer














                Does Android supports LD_PRELOAD with out any issues?




                No.



                Good ways to do this and do it efficiently are hard. I'd suggest looking at RenderDoc's approach.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 21 '18 at 11:36









                solidpixelsolidpixel

                5,07611122




                5,07611122





























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