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DreamHack








DreamHack


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DreamHack AB
Type

Aktiebolag
Industry
Entertainment
Founded
1994; 24 years ago (1994)
Headquarters
Hägersten, Stockholm, Sweden
Products
eSports tournaments
Gaming convention
Parent
Modern Times Group
Website
Official site

DreamHack is a Swedish production company specializing in eSports tournaments and other gaming conventions. It is recognized by the Guinness Book of Records and Twin Galaxies as being the world's largest LAN party and computer festival with the world's fastest Internet connection, and the most generated traffic.[1] The Internet connection record was beaten in 2012 by the second largest computer festival in the world, The Gathering in Norway.[2] Since 2015, it is part of digital entertainment company Modern Times Group.[3][4] It usually holds its events in Western Europe and North America.[5]




Contents





  • 1 Events summary


  • 2 History


  • 3 References


  • 4 External links




Events summary[edit]


DreamHack calls itself the world's largest "digital festival".[6][7] Its events include local area network gathering with live concerts and competitions in digital art and eSports. The first DreamHack event was held in Malung, Sweden. DreamHack held several gaming events throughout Europe: in Stockholm and Jönköping, Sweden, Tours, France, Bucharest and Cluj, Romania, Valencia, Spain, London, England and Leipzig, Germany. In May 2016 DreamHack held its first event on the American continent in Austin, Texas.[8] In August 2016, it held its first event in Montreal, Quebec.[9] The winter event consistently has approximately 10% more visitors than the summer event, but in other respects they are quite similar. Both events are 72 hours (stretching over 4 days), and have scheduled activity around the clock, every day.[10]


As of winter 2011, the event covers the entire Elmia Exhibition and Convention Centre as well as the neighbouring ice hockey arena and racket sports centre. The total number of participants were 27,000, of which ~800 were crew.[1]


Attendees' ages range from elementary school to senior citizens, though the average age is 16-17. People arrive from all over the world to participate. The latest DreamHack competition took place in Romania Bucharest between 24 and 27 April 2015.[11]


The event consists of five major components: the festival, the gaming competitions, the digital arts competitions, the live concerts and the expo.














Component
Description
Festival
Every seated participant gets a table (60 cm deep and 83 cm wide), a chair, a power socket and a LAN socket through which DreamHack supplies one of the fastest Internet connections in the world as of 2011 .[1] To this place they bring their own equipment of choice, usually a display or TV and a computer or console. Some bring their own office chairs to substitute the ones supplied. Since there is activity around the clock, participants can sleep in the adjacent sleeping halls, to which they bring their own sleeping equipment.
Gaming competitions
With a total prize pool of over 3 million SEK, the DreamHack esports competitions attract professional players from all over the world, most notably South Korea. From DreamHack, about one hundred different video streams are broadcast over the Internet, of which most cover the esports competitions. 21 of them are produced by DreamHack crew, the rest are independent and include Swedish national TV. These are watched by people from all continents in the world, and at DHW11 the number of unique viewers were over 1.6 million, which is another record.[12]
Digital arts competitions
In the DreamHack Kreativ competition participants compete in creating all things digital, including photographs, drawings, music, 3D-models, demos, games, animations and movies. It is for many the most important part of the event, since competitions of this kind are very rare, and places where these artists get to meet their audience in person are even rarer. Some participants spend the entire event producing a creative works, such as a movie or piece of music. The hours-long final ceremony, during which all submissions are presented on the huge screens and sound system of MainStage, draws a big crowd and is highly appreciated by the audience.
Live concerts
Every evening and night there are big musical acts on MainStage. This aspect of DreamHack has increased dramatically in popularity and is a major factor in the rise in sale of daypasses, hinting that future concerts are likely to be even grander. The technological direction of the festival is reflected in that MainStage is unusually visual for a stage of this size, with a sophisticated setup of lasers, lights and professional video broadcast equipment.
Expo
Many companies present their products in the expo area and it is common for big game development studios to allow visitors to play the games currently under development. There are also various seminars and lectures, as well as a shop selling computer equipment.

DreamHack is arranged with the help of about 800 volunteers, set up in "Crew Teams". They work in shifts to provide service for the visitors around the clock, like the support crew that have a helpdesk where the participants can address their technical problems. The organization also relies on local police and security officers who patrol the area.



History[edit]




DreamHack Winter 2004.


DreamHack began as a small gathering of schoolmates and friends in the basement of an elementary school in Malung in the early '90s. In 1994 it was moved to the school cafeteria and became one of the larger regional demoparties at the time. The 1994 gathering was also the first one to go by the name DreamHack.


In 1997 the event took place at Arena Kupolen in Borlänge and became the largest LAN party of Sweden and the third largest party in Scandinavia at the time. Furthermore, DreamHack 2001 and the upcoming events were held at the Elmia exhibition centre in Jönköping, where it has been since.


Starting the year 2002, DreamHack became a semiannual event with DreamHack Summer, aiming for games, taking place in June and DreamHack Winter, slightly more specific for the demo scene, being held during the last weekend of November. This difference has since blurred and perhaps been completely erased.


In 2007, the founders of DreamHack received a diploma of honor from the municipality of Jönköping, Sweden for being important to business, education and society of the local community.


In 2011, DreamHack AB went through a corporate reform, renewing the company administration. DreamHack Winter 2011 was host to the League of Legends Season 1 World Championship. The next year's League of Legends World Championship was held independently.


It was announced on November 15, 2012 that DreamHack would be partnering with Major League Gaming (MLG) and Electronic Sports League (ESL) to help facilitate the growth and development of the North American and European eSports scene. This partnerships includes universal rankings, unified competition structures and more.[13]


In 2013, the now fully featured corporation DreamHack AB also began arranging a third event during the late summer, in Stockholm. It was hosted at Globe Arenas in 2014.


In November 2015 Modern Times Group bought 100% of DreamHack for an enterprise value of SEK 244 million.[14] At the Winter 2015 event, commentator Richard Lewis and Alliance Dota 2 player Jonathan 'Loda' Berg had a physical altercation,[15][16][17] which resulted in Lewis's permanent ban from future DreamHack events.[18]



References[edit]




  1. ^ abc "DreamHack news" (in Swedish). Dreamhack AB. Winter 2011. 


  2. ^ "Fastest in the universe". Gathering.org. 1 March 2012. Retrieved 27 Nov 2012. 


  3. ^ "MTG acquires DreamHack | MTG". MTG. Retrieved 2017-11-14. 


  4. ^ "Modern Times Group acquires DreamHack AB". Retrieved 2017-11-14. 


  5. ^ "Dreamhack brings eSports to Denver". My Met Media. 2017-10-25. Retrieved 2017-11-14. 


  6. ^ "Guinness World Records - News - KEEPING IN TOUCH". Archived from the original on 20 March 2009. 


  7. ^ "Guinness World Record - Record for largest LAN party". 1 Dec 2007. Retrieved 10 Mar 2013. 


  8. ^ "DreamHack Austin". 


  9. ^ Andrew Robichaud (7 April 2016). "DreamHack Montreal scheduled for August". TSN. Retrieved 14 April 2016. 


  10. ^ "Schedule". Dreamhack AB. Winter 2011. Retrieved 27 Nov 2012. 


  11. ^ "Dreamhack 2015". Dreamhack. April 2015. Archived from the original on 1 May 2015. Retrieved 10 May 2015. 


  12. ^ "DreamHack and Twitch.TV Announce Record Breaking Online Viewership". DreamHack AB. Winter 2011. 


  13. ^ "DreamHack, Electronic Sports League and Major League Gaming Partner to Unify and Elevate eSports Globally". Major League Gaming. 


  14. ^ "MTG acquires DreamHack". MTG. November 12, 2015. Retrieved November 12, 2015. 


  15. ^ Thursten, Chris (November 30, 2015). "Richard Lewis "initiated physical contact" according to DreamHack". PC Gamer. Retrieved January 7, 2016. 


  16. ^ Bago, John Paolo "Brightroar" (November 29, 2015). "DreamHack Releases Official Statement Regarding Physical Altercation between Loda and Richard Lewis". Inquirer.net. Philippine Daily Inquirer. Retrieved January 7, 2016. 


  17. ^ http://www.polygon.com/2015/12/1/9829576/dreamhack-fight-loda-breitbart-richard-lewis-assault


  18. ^ SHIVELY, NICK (December 3, 2015). "LEWIS BLACKLISTED". All In Magazine. Archived from the original on 2016-03-23. Retrieved January 7, 2016. 




External links[edit]


  • Official website

  • Official website of the creative competitions









Retrieved from "https://en.wikipedia.org/w/index.php?title=DreamHack&oldid=857798521"





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