Why the RISC instruction sets usually do not contain register to register copy instruction?










2















I had this question on my exam and i am confused because as far as i know that



move $t0, $a0 # COPY $A0 TO $T0


in MIPS instruction provides that and MIPS is a RISC processor. Am I missing something?










share|improve this question
























  • If they have zero register like MIPS (and most RISC-like do), then add/or are "obvious" substitutions. Without zero register it would made me scratch my head for some time.

    – Ped7g
    Nov 13 '18 at 18:51






  • 1





    Also it's maybe not obvious why, if you missed that part about how machine code is encoded. On RISC machines usually every instruction has size of exactly one machine "word" (32 bits quite often). So the fewer instructions you need to encode, the more bits are left for registers specification and/or immediate values. Notice that 32 bit instruction can't contain both instruction opcode and 32 bit immediate, so that's why loading full 32b constant on 32b RISC CPU into register usually takes either 2-3 normal instruction, or the constant is fetched from memory. No move = more bits for others.

    – Ped7g
    Nov 14 '18 at 0:16















2















I had this question on my exam and i am confused because as far as i know that



move $t0, $a0 # COPY $A0 TO $T0


in MIPS instruction provides that and MIPS is a RISC processor. Am I missing something?










share|improve this question
























  • If they have zero register like MIPS (and most RISC-like do), then add/or are "obvious" substitutions. Without zero register it would made me scratch my head for some time.

    – Ped7g
    Nov 13 '18 at 18:51






  • 1





    Also it's maybe not obvious why, if you missed that part about how machine code is encoded. On RISC machines usually every instruction has size of exactly one machine "word" (32 bits quite often). So the fewer instructions you need to encode, the more bits are left for registers specification and/or immediate values. Notice that 32 bit instruction can't contain both instruction opcode and 32 bit immediate, so that's why loading full 32b constant on 32b RISC CPU into register usually takes either 2-3 normal instruction, or the constant is fetched from memory. No move = more bits for others.

    – Ped7g
    Nov 14 '18 at 0:16













2












2








2








I had this question on my exam and i am confused because as far as i know that



move $t0, $a0 # COPY $A0 TO $T0


in MIPS instruction provides that and MIPS is a RISC processor. Am I missing something?










share|improve this question
















I had this question on my exam and i am confused because as far as i know that



move $t0, $a0 # COPY $A0 TO $T0


in MIPS instruction provides that and MIPS is a RISC processor. Am I missing something?







assembly cpu-architecture instruction-set risc






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 13 '18 at 17:32









Peter Cordes

122k17184312




122k17184312










asked Nov 13 '18 at 17:14









roffensiveroffensive

1349




1349












  • If they have zero register like MIPS (and most RISC-like do), then add/or are "obvious" substitutions. Without zero register it would made me scratch my head for some time.

    – Ped7g
    Nov 13 '18 at 18:51






  • 1





    Also it's maybe not obvious why, if you missed that part about how machine code is encoded. On RISC machines usually every instruction has size of exactly one machine "word" (32 bits quite often). So the fewer instructions you need to encode, the more bits are left for registers specification and/or immediate values. Notice that 32 bit instruction can't contain both instruction opcode and 32 bit immediate, so that's why loading full 32b constant on 32b RISC CPU into register usually takes either 2-3 normal instruction, or the constant is fetched from memory. No move = more bits for others.

    – Ped7g
    Nov 14 '18 at 0:16

















  • If they have zero register like MIPS (and most RISC-like do), then add/or are "obvious" substitutions. Without zero register it would made me scratch my head for some time.

    – Ped7g
    Nov 13 '18 at 18:51






  • 1





    Also it's maybe not obvious why, if you missed that part about how machine code is encoded. On RISC machines usually every instruction has size of exactly one machine "word" (32 bits quite often). So the fewer instructions you need to encode, the more bits are left for registers specification and/or immediate values. Notice that 32 bit instruction can't contain both instruction opcode and 32 bit immediate, so that's why loading full 32b constant on 32b RISC CPU into register usually takes either 2-3 normal instruction, or the constant is fetched from memory. No move = more bits for others.

    – Ped7g
    Nov 14 '18 at 0:16
















If they have zero register like MIPS (and most RISC-like do), then add/or are "obvious" substitutions. Without zero register it would made me scratch my head for some time.

– Ped7g
Nov 13 '18 at 18:51





If they have zero register like MIPS (and most RISC-like do), then add/or are "obvious" substitutions. Without zero register it would made me scratch my head for some time.

– Ped7g
Nov 13 '18 at 18:51




1




1





Also it's maybe not obvious why, if you missed that part about how machine code is encoded. On RISC machines usually every instruction has size of exactly one machine "word" (32 bits quite often). So the fewer instructions you need to encode, the more bits are left for registers specification and/or immediate values. Notice that 32 bit instruction can't contain both instruction opcode and 32 bit immediate, so that's why loading full 32b constant on 32b RISC CPU into register usually takes either 2-3 normal instruction, or the constant is fetched from memory. No move = more bits for others.

– Ped7g
Nov 14 '18 at 0:16





Also it's maybe not obvious why, if you missed that part about how machine code is encoded. On RISC machines usually every instruction has size of exactly one machine "word" (32 bits quite often). So the fewer instructions you need to encode, the more bits are left for registers specification and/or immediate values. Notice that 32 bit instruction can't contain both instruction opcode and 32 bit immediate, so that's why loading full 32b constant on 32b RISC CPU into register usually takes either 2-3 normal instruction, or the constant is fetched from memory. No move = more bits for others.

– Ped7g
Nov 14 '18 at 0:16












1 Answer
1






active

oldest

votes


















4














Move is a pseudoinstruction, and when assembled will really be a different instruction.



For instance



move $t0, $zero gets implemented as addu $t0, $zero, $zero






share|improve this answer























  • Ok, and do u know the answer for the initial question?

    – roffensive
    Nov 13 '18 at 17:29






  • 2





    that is the answer - there is no move - it is really add

    – lostbard
    Nov 13 '18 at 17:29










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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









4














Move is a pseudoinstruction, and when assembled will really be a different instruction.



For instance



move $t0, $zero gets implemented as addu $t0, $zero, $zero






share|improve this answer























  • Ok, and do u know the answer for the initial question?

    – roffensive
    Nov 13 '18 at 17:29






  • 2





    that is the answer - there is no move - it is really add

    – lostbard
    Nov 13 '18 at 17:29















4














Move is a pseudoinstruction, and when assembled will really be a different instruction.



For instance



move $t0, $zero gets implemented as addu $t0, $zero, $zero






share|improve this answer























  • Ok, and do u know the answer for the initial question?

    – roffensive
    Nov 13 '18 at 17:29






  • 2





    that is the answer - there is no move - it is really add

    – lostbard
    Nov 13 '18 at 17:29













4












4








4







Move is a pseudoinstruction, and when assembled will really be a different instruction.



For instance



move $t0, $zero gets implemented as addu $t0, $zero, $zero






share|improve this answer













Move is a pseudoinstruction, and when assembled will really be a different instruction.



For instance



move $t0, $zero gets implemented as addu $t0, $zero, $zero







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 13 '18 at 17:25









lostbardlostbard

3,0731311




3,0731311












  • Ok, and do u know the answer for the initial question?

    – roffensive
    Nov 13 '18 at 17:29






  • 2





    that is the answer - there is no move - it is really add

    – lostbard
    Nov 13 '18 at 17:29

















  • Ok, and do u know the answer for the initial question?

    – roffensive
    Nov 13 '18 at 17:29






  • 2





    that is the answer - there is no move - it is really add

    – lostbard
    Nov 13 '18 at 17:29
















Ok, and do u know the answer for the initial question?

– roffensive
Nov 13 '18 at 17:29





Ok, and do u know the answer for the initial question?

– roffensive
Nov 13 '18 at 17:29




2




2





that is the answer - there is no move - it is really add

– lostbard
Nov 13 '18 at 17:29





that is the answer - there is no move - it is really add

– lostbard
Nov 13 '18 at 17:29

















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