How to scroll to a specific textField element in ScrollRect with Unity scene
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I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.
unity3d keyboard scrollrect
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I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.
unity3d keyboard scrollrect
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.
unity3d keyboard scrollrect
I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.
unity3d keyboard scrollrect
unity3d keyboard scrollrect
asked Nov 12 at 5:08
keerthikaitmit
205
205
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1 Answer
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If your textview all have same size, you can simply change position of "container".
Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition
would be Vector3.Up * 50 * 5
.
I mean "all textviews has same size".
– smyl
Nov 12 at 7:48
Next option in keyboard how can i enable
– keerthikaitmit
Nov 12 at 8:02
1
@smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
– Draco18s
Nov 12 at 16:33
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
accepted
If your textview all have same size, you can simply change position of "container".
Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition
would be Vector3.Up * 50 * 5
.
I mean "all textviews has same size".
– smyl
Nov 12 at 7:48
Next option in keyboard how can i enable
– keerthikaitmit
Nov 12 at 8:02
1
@smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
– Draco18s
Nov 12 at 16:33
add a comment |
up vote
0
down vote
accepted
If your textview all have same size, you can simply change position of "container".
Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition
would be Vector3.Up * 50 * 5
.
I mean "all textviews has same size".
– smyl
Nov 12 at 7:48
Next option in keyboard how can i enable
– keerthikaitmit
Nov 12 at 8:02
1
@smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
– Draco18s
Nov 12 at 16:33
add a comment |
up vote
0
down vote
accepted
up vote
0
down vote
accepted
If your textview all have same size, you can simply change position of "container".
Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition
would be Vector3.Up * 50 * 5
.
If your textview all have same size, you can simply change position of "container".
Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition
would be Vector3.Up * 50 * 5
.
edited Nov 12 at 16:35
Draco18s
10.2k31940
10.2k31940
answered Nov 12 at 7:47
smyl
161
161
I mean "all textviews has same size".
– smyl
Nov 12 at 7:48
Next option in keyboard how can i enable
– keerthikaitmit
Nov 12 at 8:02
1
@smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
– Draco18s
Nov 12 at 16:33
add a comment |
I mean "all textviews has same size".
– smyl
Nov 12 at 7:48
Next option in keyboard how can i enable
– keerthikaitmit
Nov 12 at 8:02
1
@smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
– Draco18s
Nov 12 at 16:33
I mean "all textviews has same size".
– smyl
Nov 12 at 7:48
I mean "all textviews has same size".
– smyl
Nov 12 at 7:48
Next option in keyboard how can i enable
– keerthikaitmit
Nov 12 at 8:02
Next option in keyboard how can i enable
– keerthikaitmit
Nov 12 at 8:02
1
1
@smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
– Draco18s
Nov 12 at 16:33
@smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
– Draco18s
Nov 12 at 16:33
add a comment |
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