Swift - How to find all instances of a class, and all references that point to the same instance?










3















I inherited an application where certain class is instantiated and passed back and forth multiple times. So I have about 20 private and public variables where



  1. Class instantiates: myClass = MyClass()


  2. MyClass instance is passed back and forth: self.myClass = someOtherClass.myClass

  3. Sometimes variable is passed from class to class multiple times

  4. And a class may create a new instance or receive an instance from some other class in various cases

I want to fix this. But before changing anything I want to understand how many instances of that class I have, and which references point to the same instance.



What I do now: I am running the following statement in each method of MyClass:



print(Unmanaged.passUnretained(self).toOpaque())


and then additional prints in callers to identify who called that instance. This is quite tedious, but moreover it completely depends on my ability to cover all possible cases if this class usage at runtime, and it won't find nil references that classes may pass to each other (and which I need to know of)



So is there a better way? Or can this method be improved in some way?



Thanks in advance.










share|improve this question






















  • Instances are tracked with Instruments (Allocations). References you might track with Memory Graph. But neither of those is going to instrument your code live in the way you are probably hoping.

    – matt
    Nov 13 '18 at 20:14











  • By "fix this" do you mean you want to turn it from a reference type to a value type? Is the app actually broken and you are trying to track down a bug or are you just refactoring?

    – Daniel T.
    Nov 13 '18 at 21:10















3















I inherited an application where certain class is instantiated and passed back and forth multiple times. So I have about 20 private and public variables where



  1. Class instantiates: myClass = MyClass()


  2. MyClass instance is passed back and forth: self.myClass = someOtherClass.myClass

  3. Sometimes variable is passed from class to class multiple times

  4. And a class may create a new instance or receive an instance from some other class in various cases

I want to fix this. But before changing anything I want to understand how many instances of that class I have, and which references point to the same instance.



What I do now: I am running the following statement in each method of MyClass:



print(Unmanaged.passUnretained(self).toOpaque())


and then additional prints in callers to identify who called that instance. This is quite tedious, but moreover it completely depends on my ability to cover all possible cases if this class usage at runtime, and it won't find nil references that classes may pass to each other (and which I need to know of)



So is there a better way? Or can this method be improved in some way?



Thanks in advance.










share|improve this question






















  • Instances are tracked with Instruments (Allocations). References you might track with Memory Graph. But neither of those is going to instrument your code live in the way you are probably hoping.

    – matt
    Nov 13 '18 at 20:14











  • By "fix this" do you mean you want to turn it from a reference type to a value type? Is the app actually broken and you are trying to track down a bug or are you just refactoring?

    – Daniel T.
    Nov 13 '18 at 21:10













3












3








3








I inherited an application where certain class is instantiated and passed back and forth multiple times. So I have about 20 private and public variables where



  1. Class instantiates: myClass = MyClass()


  2. MyClass instance is passed back and forth: self.myClass = someOtherClass.myClass

  3. Sometimes variable is passed from class to class multiple times

  4. And a class may create a new instance or receive an instance from some other class in various cases

I want to fix this. But before changing anything I want to understand how many instances of that class I have, and which references point to the same instance.



What I do now: I am running the following statement in each method of MyClass:



print(Unmanaged.passUnretained(self).toOpaque())


and then additional prints in callers to identify who called that instance. This is quite tedious, but moreover it completely depends on my ability to cover all possible cases if this class usage at runtime, and it won't find nil references that classes may pass to each other (and which I need to know of)



So is there a better way? Or can this method be improved in some way?



Thanks in advance.










share|improve this question














I inherited an application where certain class is instantiated and passed back and forth multiple times. So I have about 20 private and public variables where



  1. Class instantiates: myClass = MyClass()


  2. MyClass instance is passed back and forth: self.myClass = someOtherClass.myClass

  3. Sometimes variable is passed from class to class multiple times

  4. And a class may create a new instance or receive an instance from some other class in various cases

I want to fix this. But before changing anything I want to understand how many instances of that class I have, and which references point to the same instance.



What I do now: I am running the following statement in each method of MyClass:



print(Unmanaged.passUnretained(self).toOpaque())


and then additional prints in callers to identify who called that instance. This is quite tedious, but moreover it completely depends on my ability to cover all possible cases if this class usage at runtime, and it won't find nil references that classes may pass to each other (and which I need to know of)



So is there a better way? Or can this method be improved in some way?



Thanks in advance.







ios swift






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asked Nov 13 '18 at 20:04









Kiril S.Kiril S.

5,64452043




5,64452043












  • Instances are tracked with Instruments (Allocations). References you might track with Memory Graph. But neither of those is going to instrument your code live in the way you are probably hoping.

    – matt
    Nov 13 '18 at 20:14











  • By "fix this" do you mean you want to turn it from a reference type to a value type? Is the app actually broken and you are trying to track down a bug or are you just refactoring?

    – Daniel T.
    Nov 13 '18 at 21:10

















  • Instances are tracked with Instruments (Allocations). References you might track with Memory Graph. But neither of those is going to instrument your code live in the way you are probably hoping.

    – matt
    Nov 13 '18 at 20:14











  • By "fix this" do you mean you want to turn it from a reference type to a value type? Is the app actually broken and you are trying to track down a bug or are you just refactoring?

    – Daniel T.
    Nov 13 '18 at 21:10
















Instances are tracked with Instruments (Allocations). References you might track with Memory Graph. But neither of those is going to instrument your code live in the way you are probably hoping.

– matt
Nov 13 '18 at 20:14





Instances are tracked with Instruments (Allocations). References you might track with Memory Graph. But neither of those is going to instrument your code live in the way you are probably hoping.

– matt
Nov 13 '18 at 20:14













By "fix this" do you mean you want to turn it from a reference type to a value type? Is the app actually broken and you are trying to track down a bug or are you just refactoring?

– Daniel T.
Nov 13 '18 at 21:10





By "fix this" do you mean you want to turn it from a reference type to a value type? Is the app actually broken and you are trying to track down a bug or are you just refactoring?

– Daniel T.
Nov 13 '18 at 21:10












1 Answer
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Sounds simple but why not add a static variable to the class in question and increment it in the init method?



This way you’ll have a definite count of the number of instances.



(Decrement it in the deinit() of course)



Failing that you could have a “global” variable type MyClass array in your appDelegate.



In your MyClass init, get a reference to your delegate, and have it add itself to the array.



Use weak references or decrement in Deinit to avoid double counting for dirty reassignment.



This way dead instances are released rather than being retained by the array.



This way you should have a count and list of instances.






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    1 Answer
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    1 Answer
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    active

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    0














    Sounds simple but why not add a static variable to the class in question and increment it in the init method?



    This way you’ll have a definite count of the number of instances.



    (Decrement it in the deinit() of course)



    Failing that you could have a “global” variable type MyClass array in your appDelegate.



    In your MyClass init, get a reference to your delegate, and have it add itself to the array.



    Use weak references or decrement in Deinit to avoid double counting for dirty reassignment.



    This way dead instances are released rather than being retained by the array.



    This way you should have a count and list of instances.






    share|improve this answer





























      0














      Sounds simple but why not add a static variable to the class in question and increment it in the init method?



      This way you’ll have a definite count of the number of instances.



      (Decrement it in the deinit() of course)



      Failing that you could have a “global” variable type MyClass array in your appDelegate.



      In your MyClass init, get a reference to your delegate, and have it add itself to the array.



      Use weak references or decrement in Deinit to avoid double counting for dirty reassignment.



      This way dead instances are released rather than being retained by the array.



      This way you should have a count and list of instances.






      share|improve this answer



























        0












        0








        0







        Sounds simple but why not add a static variable to the class in question and increment it in the init method?



        This way you’ll have a definite count of the number of instances.



        (Decrement it in the deinit() of course)



        Failing that you could have a “global” variable type MyClass array in your appDelegate.



        In your MyClass init, get a reference to your delegate, and have it add itself to the array.



        Use weak references or decrement in Deinit to avoid double counting for dirty reassignment.



        This way dead instances are released rather than being retained by the array.



        This way you should have a count and list of instances.






        share|improve this answer















        Sounds simple but why not add a static variable to the class in question and increment it in the init method?



        This way you’ll have a definite count of the number of instances.



        (Decrement it in the deinit() of course)



        Failing that you could have a “global” variable type MyClass array in your appDelegate.



        In your MyClass init, get a reference to your delegate, and have it add itself to the array.



        Use weak references or decrement in Deinit to avoid double counting for dirty reassignment.



        This way dead instances are released rather than being retained by the array.



        This way you should have a count and list of instances.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Nov 13 '18 at 21:03

























        answered Nov 13 '18 at 20:49









        WoodstockWoodstock

        12.6k1261100




        12.6k1261100



























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