How can I create In-App-Purchase contents using Swift?
Currently, my app has content that can be downloaded. It is a template designed based on UIView and UITableView.
I would like to provide some additional templates. I want to configure it so that it can be downloaded as an in-app payment.
Is it possible to do this? Place the downloaded UIView on top of the default ViewController.
If so, the downloaded content will eventually be UIView and UITableView.
There are a lot of tutorials on in-app purchases, but I still have not found out how to upload the data. I am wondering how to handle data in an In-App Purchase.
(I found In-App Purchase Contents in the New entry in XCode, it's in New -> Project -> Cross-platform.)
swift xcode in-app-purchase storekit
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Currently, my app has content that can be downloaded. It is a template designed based on UIView and UITableView.
I would like to provide some additional templates. I want to configure it so that it can be downloaded as an in-app payment.
Is it possible to do this? Place the downloaded UIView on top of the default ViewController.
If so, the downloaded content will eventually be UIView and UITableView.
There are a lot of tutorials on in-app purchases, but I still have not found out how to upload the data. I am wondering how to handle data in an In-App Purchase.
(I found In-App Purchase Contents in the New entry in XCode, it's in New -> Project -> Cross-platform.)
swift xcode in-app-purchase storekit
add a comment |
Currently, my app has content that can be downloaded. It is a template designed based on UIView and UITableView.
I would like to provide some additional templates. I want to configure it so that it can be downloaded as an in-app payment.
Is it possible to do this? Place the downloaded UIView on top of the default ViewController.
If so, the downloaded content will eventually be UIView and UITableView.
There are a lot of tutorials on in-app purchases, but I still have not found out how to upload the data. I am wondering how to handle data in an In-App Purchase.
(I found In-App Purchase Contents in the New entry in XCode, it's in New -> Project -> Cross-platform.)
swift xcode in-app-purchase storekit
Currently, my app has content that can be downloaded. It is a template designed based on UIView and UITableView.
I would like to provide some additional templates. I want to configure it so that it can be downloaded as an in-app payment.
Is it possible to do this? Place the downloaded UIView on top of the default ViewController.
If so, the downloaded content will eventually be UIView and UITableView.
There are a lot of tutorials on in-app purchases, but I still have not found out how to upload the data. I am wondering how to handle data in an In-App Purchase.
(I found In-App Purchase Contents in the New entry in XCode, it's in New -> Project -> Cross-platform.)
swift xcode in-app-purchase storekit
swift xcode in-app-purchase storekit
edited Jan 21 at 0:11
halfer
14.6k758112
14.6k758112
asked Nov 15 '18 at 9:42
randomizedLiferandomizedLife
225
225
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