how to call multiple operations at the same time










0















I know I can use GCD or an OperationQueue to do concurrent workload but I've been trying to look for a way to call multiple functions and have them start at the same time.



My project here is to trigger multiple webcams at once to have synchronised photos coming from different cameras.



I had found this post about how to display multiple feeds from multiple webcams at once here: Run multiple AVCaptureSessions or add multiple inputs



I am unsure of how I will be able to trigger a photo capture from these as of yet, but I first wanted to see how I would go about synchronising the call to the function.



My theoretical solution would be something like this:



  • create concurrent operation queue

  • make it so I can start the operation queue manually rather than start each operation automatically as it would be added to the queue (how ?)

  • add an operation that would take a picture from the associated video input. Once for each camera

  • start operation queue

  • wait for operations to finish

  • continue workflow

Is this possible ?



If not is calling multiple methods truly at once even possible ?



If even this isn't possible how would I go about synchronising the photo capture, maybe recording a short video, use timestamp right before the start of the recording to adjust delay and capture frames at a specific time in the resulting videos ?



Also in the comments, what is the tag for a MacOS application built in swift ? It's my first time asking for this rather than iOS so it would help find people who might be able to help.



Thanks for any insight you might be able to give me !










share|improve this question




























    0















    I know I can use GCD or an OperationQueue to do concurrent workload but I've been trying to look for a way to call multiple functions and have them start at the same time.



    My project here is to trigger multiple webcams at once to have synchronised photos coming from different cameras.



    I had found this post about how to display multiple feeds from multiple webcams at once here: Run multiple AVCaptureSessions or add multiple inputs



    I am unsure of how I will be able to trigger a photo capture from these as of yet, but I first wanted to see how I would go about synchronising the call to the function.



    My theoretical solution would be something like this:



    • create concurrent operation queue

    • make it so I can start the operation queue manually rather than start each operation automatically as it would be added to the queue (how ?)

    • add an operation that would take a picture from the associated video input. Once for each camera

    • start operation queue

    • wait for operations to finish

    • continue workflow

    Is this possible ?



    If not is calling multiple methods truly at once even possible ?



    If even this isn't possible how would I go about synchronising the photo capture, maybe recording a short video, use timestamp right before the start of the recording to adjust delay and capture frames at a specific time in the resulting videos ?



    Also in the comments, what is the tag for a MacOS application built in swift ? It's my first time asking for this rather than iOS so it would help find people who might be able to help.



    Thanks for any insight you might be able to give me !










    share|improve this question


























      0












      0








      0


      0






      I know I can use GCD or an OperationQueue to do concurrent workload but I've been trying to look for a way to call multiple functions and have them start at the same time.



      My project here is to trigger multiple webcams at once to have synchronised photos coming from different cameras.



      I had found this post about how to display multiple feeds from multiple webcams at once here: Run multiple AVCaptureSessions or add multiple inputs



      I am unsure of how I will be able to trigger a photo capture from these as of yet, but I first wanted to see how I would go about synchronising the call to the function.



      My theoretical solution would be something like this:



      • create concurrent operation queue

      • make it so I can start the operation queue manually rather than start each operation automatically as it would be added to the queue (how ?)

      • add an operation that would take a picture from the associated video input. Once for each camera

      • start operation queue

      • wait for operations to finish

      • continue workflow

      Is this possible ?



      If not is calling multiple methods truly at once even possible ?



      If even this isn't possible how would I go about synchronising the photo capture, maybe recording a short video, use timestamp right before the start of the recording to adjust delay and capture frames at a specific time in the resulting videos ?



      Also in the comments, what is the tag for a MacOS application built in swift ? It's my first time asking for this rather than iOS so it would help find people who might be able to help.



      Thanks for any insight you might be able to give me !










      share|improve this question
















      I know I can use GCD or an OperationQueue to do concurrent workload but I've been trying to look for a way to call multiple functions and have them start at the same time.



      My project here is to trigger multiple webcams at once to have synchronised photos coming from different cameras.



      I had found this post about how to display multiple feeds from multiple webcams at once here: Run multiple AVCaptureSessions or add multiple inputs



      I am unsure of how I will be able to trigger a photo capture from these as of yet, but I first wanted to see how I would go about synchronising the call to the function.



      My theoretical solution would be something like this:



      • create concurrent operation queue

      • make it so I can start the operation queue manually rather than start each operation automatically as it would be added to the queue (how ?)

      • add an operation that would take a picture from the associated video input. Once for each camera

      • start operation queue

      • wait for operations to finish

      • continue workflow

      Is this possible ?



      If not is calling multiple methods truly at once even possible ?



      If even this isn't possible how would I go about synchronising the photo capture, maybe recording a short video, use timestamp right before the start of the recording to adjust delay and capture frames at a specific time in the resulting videos ?



      Also in the comments, what is the tag for a MacOS application built in swift ? It's my first time asking for this rather than iOS so it would help find people who might be able to help.



      Thanks for any insight you might be able to give me !







      swift macos






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 16 '18 at 1:43







      James Woodrow

















      asked Nov 16 '18 at 1:31









      James WoodrowJames Woodrow

      1309




      1309






















          1 Answer
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          0














          You are on the right track (NS)OperationQueue is made for this. Below is an example:



          func operation1() 
          print("(#function) starts")
          sleep(1)
          print("(#function) ends")


          func operation2()
          print("(#function) starts")
          sleep(2)
          print("(#function) ends")


          func operation3()
          print("(#function) starts")
          sleep(3)
          print("(#function) ends")


          @IBAction func start(_ sender: Any)
          let operation = BlockOperation(block: )
          operation.addExecutionBlock self.operation1()
          operation.addExecutionBlock self.operation2()
          operation.addExecutionBlock self.operation3()

          let endOperation = BlockOperation self.allFinished()
          endOperation.addDependency(operation)

          let queue = OperationQueue()
          queue.addOperations([operation, endOperation], waitUntilFinished: false)


          func allFinished()
          print("all finished")



          operation1, 2, 3 can start in arbitrary order but the finishing order is always 1, 2, 3, and then allFinished is triggered.






          share|improve this answer






















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            1 Answer
            1






            active

            oldest

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            1 Answer
            1






            active

            oldest

            votes









            active

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            active

            oldest

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            0














            You are on the right track (NS)OperationQueue is made for this. Below is an example:



            func operation1() 
            print("(#function) starts")
            sleep(1)
            print("(#function) ends")


            func operation2()
            print("(#function) starts")
            sleep(2)
            print("(#function) ends")


            func operation3()
            print("(#function) starts")
            sleep(3)
            print("(#function) ends")


            @IBAction func start(_ sender: Any)
            let operation = BlockOperation(block: )
            operation.addExecutionBlock self.operation1()
            operation.addExecutionBlock self.operation2()
            operation.addExecutionBlock self.operation3()

            let endOperation = BlockOperation self.allFinished()
            endOperation.addDependency(operation)

            let queue = OperationQueue()
            queue.addOperations([operation, endOperation], waitUntilFinished: false)


            func allFinished()
            print("all finished")



            operation1, 2, 3 can start in arbitrary order but the finishing order is always 1, 2, 3, and then allFinished is triggered.






            share|improve this answer



























              0














              You are on the right track (NS)OperationQueue is made for this. Below is an example:



              func operation1() 
              print("(#function) starts")
              sleep(1)
              print("(#function) ends")


              func operation2()
              print("(#function) starts")
              sleep(2)
              print("(#function) ends")


              func operation3()
              print("(#function) starts")
              sleep(3)
              print("(#function) ends")


              @IBAction func start(_ sender: Any)
              let operation = BlockOperation(block: )
              operation.addExecutionBlock self.operation1()
              operation.addExecutionBlock self.operation2()
              operation.addExecutionBlock self.operation3()

              let endOperation = BlockOperation self.allFinished()
              endOperation.addDependency(operation)

              let queue = OperationQueue()
              queue.addOperations([operation, endOperation], waitUntilFinished: false)


              func allFinished()
              print("all finished")



              operation1, 2, 3 can start in arbitrary order but the finishing order is always 1, 2, 3, and then allFinished is triggered.






              share|improve this answer

























                0












                0








                0







                You are on the right track (NS)OperationQueue is made for this. Below is an example:



                func operation1() 
                print("(#function) starts")
                sleep(1)
                print("(#function) ends")


                func operation2()
                print("(#function) starts")
                sleep(2)
                print("(#function) ends")


                func operation3()
                print("(#function) starts")
                sleep(3)
                print("(#function) ends")


                @IBAction func start(_ sender: Any)
                let operation = BlockOperation(block: )
                operation.addExecutionBlock self.operation1()
                operation.addExecutionBlock self.operation2()
                operation.addExecutionBlock self.operation3()

                let endOperation = BlockOperation self.allFinished()
                endOperation.addDependency(operation)

                let queue = OperationQueue()
                queue.addOperations([operation, endOperation], waitUntilFinished: false)


                func allFinished()
                print("all finished")



                operation1, 2, 3 can start in arbitrary order but the finishing order is always 1, 2, 3, and then allFinished is triggered.






                share|improve this answer













                You are on the right track (NS)OperationQueue is made for this. Below is an example:



                func operation1() 
                print("(#function) starts")
                sleep(1)
                print("(#function) ends")


                func operation2()
                print("(#function) starts")
                sleep(2)
                print("(#function) ends")


                func operation3()
                print("(#function) starts")
                sleep(3)
                print("(#function) ends")


                @IBAction func start(_ sender: Any)
                let operation = BlockOperation(block: )
                operation.addExecutionBlock self.operation1()
                operation.addExecutionBlock self.operation2()
                operation.addExecutionBlock self.operation3()

                let endOperation = BlockOperation self.allFinished()
                endOperation.addDependency(operation)

                let queue = OperationQueue()
                queue.addOperations([operation, endOperation], waitUntilFinished: false)


                func allFinished()
                print("all finished")



                operation1, 2, 3 can start in arbitrary order but the finishing order is always 1, 2, 3, and then allFinished is triggered.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 20 '18 at 2:54









                Code DifferentCode Different

                48.7k878114




                48.7k878114





























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