Update/renew countdown frame whenever it is raised by tkraise() in tkinter
I am trying to create a 2 mins countdown app with multiple windows. I am putting all windows(frames) into the main container, and then use tkraise() to raise the frame whenever the navigation button to specific window is clicked(eg:'startPage' frame will be raised if 'back to startPage' button is clicked).
The code below works well only when the object of class PracticePage was first created.
However, the timer is still running at the back when I navigate from the countdown timer frame(class PracticePage) to another page. In other words, the timer will not count down from 2 mins whenever I navigate from another page back to the countdown timer page. I want it to countdown from 2 mins whenever the timer frame is raised.
I am a beginner in programming. I apologized if my question and code is confusing. Can someone help? Thank you in advance.
Below is my code:
import tkinter as tk
from tkinter import *
from tkinter import ttk
import time
class App(tk.Tk): #we want this class to inherit from tk.Tk
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
tk.Tk.wm_title(self,"PreSys")
container = tk.Frame(self, height = 1000, width =1000)
container.pack(side="top", fill="both", expand = True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames =
for F in (SignInPage, StartPage, PracticePage):
frame = F(container, self)
self.frames[F] = frame
frame.grid(row=0, column=0, sticky="nsew")
self.show_frame(SignInPage)
def show_frame(self, cont):
frame = self.frames[cont]
frame.tkraise() #to raise one of the frames up to the front
class StartPage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.startButton = ttk.Button(self, text="スタート", command = lambda: controller.show_frame(PracticePage))
self.startButton.pack()
class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
self.backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
self.homeButton = ttk.Button(self, text="サインアウト", command = lambda: controller.show_frame(SignInPage))
self.timeLeft.pack()
self.backButton.pack()
self.homeButton.pack()
#rc.start_record(SignInPage.entry_name.get())
self.remaining = 0
self.countdown(121)
def countdown(self, remaining = None):
if remaining is not None:
self.remaining = remaining
if self.remaining <= 0:
self.timeLeft.configure(text="お疲れ様です!")
else:
mins, secs = divmod(self.remaining,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.configure(text=str(mins) +"分"+ str(secs) +"秒")
self.remaining = self.remaining - 1
self.after(1000, self.countdown)
apps = App()
apps.mainloop()
python python-3.x tkinter
add a comment |
I am trying to create a 2 mins countdown app with multiple windows. I am putting all windows(frames) into the main container, and then use tkraise() to raise the frame whenever the navigation button to specific window is clicked(eg:'startPage' frame will be raised if 'back to startPage' button is clicked).
The code below works well only when the object of class PracticePage was first created.
However, the timer is still running at the back when I navigate from the countdown timer frame(class PracticePage) to another page. In other words, the timer will not count down from 2 mins whenever I navigate from another page back to the countdown timer page. I want it to countdown from 2 mins whenever the timer frame is raised.
I am a beginner in programming. I apologized if my question and code is confusing. Can someone help? Thank you in advance.
Below is my code:
import tkinter as tk
from tkinter import *
from tkinter import ttk
import time
class App(tk.Tk): #we want this class to inherit from tk.Tk
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
tk.Tk.wm_title(self,"PreSys")
container = tk.Frame(self, height = 1000, width =1000)
container.pack(side="top", fill="both", expand = True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames =
for F in (SignInPage, StartPage, PracticePage):
frame = F(container, self)
self.frames[F] = frame
frame.grid(row=0, column=0, sticky="nsew")
self.show_frame(SignInPage)
def show_frame(self, cont):
frame = self.frames[cont]
frame.tkraise() #to raise one of the frames up to the front
class StartPage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.startButton = ttk.Button(self, text="スタート", command = lambda: controller.show_frame(PracticePage))
self.startButton.pack()
class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
self.backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
self.homeButton = ttk.Button(self, text="サインアウト", command = lambda: controller.show_frame(SignInPage))
self.timeLeft.pack()
self.backButton.pack()
self.homeButton.pack()
#rc.start_record(SignInPage.entry_name.get())
self.remaining = 0
self.countdown(121)
def countdown(self, remaining = None):
if remaining is not None:
self.remaining = remaining
if self.remaining <= 0:
self.timeLeft.configure(text="お疲れ様です!")
else:
mins, secs = divmod(self.remaining,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.configure(text=str(mins) +"分"+ str(secs) +"秒")
self.remaining = self.remaining - 1
self.after(1000, self.countdown)
apps = App()
apps.mainloop()
python python-3.x tkinter
add a comment |
I am trying to create a 2 mins countdown app with multiple windows. I am putting all windows(frames) into the main container, and then use tkraise() to raise the frame whenever the navigation button to specific window is clicked(eg:'startPage' frame will be raised if 'back to startPage' button is clicked).
The code below works well only when the object of class PracticePage was first created.
However, the timer is still running at the back when I navigate from the countdown timer frame(class PracticePage) to another page. In other words, the timer will not count down from 2 mins whenever I navigate from another page back to the countdown timer page. I want it to countdown from 2 mins whenever the timer frame is raised.
I am a beginner in programming. I apologized if my question and code is confusing. Can someone help? Thank you in advance.
Below is my code:
import tkinter as tk
from tkinter import *
from tkinter import ttk
import time
class App(tk.Tk): #we want this class to inherit from tk.Tk
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
tk.Tk.wm_title(self,"PreSys")
container = tk.Frame(self, height = 1000, width =1000)
container.pack(side="top", fill="both", expand = True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames =
for F in (SignInPage, StartPage, PracticePage):
frame = F(container, self)
self.frames[F] = frame
frame.grid(row=0, column=0, sticky="nsew")
self.show_frame(SignInPage)
def show_frame(self, cont):
frame = self.frames[cont]
frame.tkraise() #to raise one of the frames up to the front
class StartPage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.startButton = ttk.Button(self, text="スタート", command = lambda: controller.show_frame(PracticePage))
self.startButton.pack()
class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
self.backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
self.homeButton = ttk.Button(self, text="サインアウト", command = lambda: controller.show_frame(SignInPage))
self.timeLeft.pack()
self.backButton.pack()
self.homeButton.pack()
#rc.start_record(SignInPage.entry_name.get())
self.remaining = 0
self.countdown(121)
def countdown(self, remaining = None):
if remaining is not None:
self.remaining = remaining
if self.remaining <= 0:
self.timeLeft.configure(text="お疲れ様です!")
else:
mins, secs = divmod(self.remaining,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.configure(text=str(mins) +"分"+ str(secs) +"秒")
self.remaining = self.remaining - 1
self.after(1000, self.countdown)
apps = App()
apps.mainloop()
python python-3.x tkinter
I am trying to create a 2 mins countdown app with multiple windows. I am putting all windows(frames) into the main container, and then use tkraise() to raise the frame whenever the navigation button to specific window is clicked(eg:'startPage' frame will be raised if 'back to startPage' button is clicked).
The code below works well only when the object of class PracticePage was first created.
However, the timer is still running at the back when I navigate from the countdown timer frame(class PracticePage) to another page. In other words, the timer will not count down from 2 mins whenever I navigate from another page back to the countdown timer page. I want it to countdown from 2 mins whenever the timer frame is raised.
I am a beginner in programming. I apologized if my question and code is confusing. Can someone help? Thank you in advance.
Below is my code:
import tkinter as tk
from tkinter import *
from tkinter import ttk
import time
class App(tk.Tk): #we want this class to inherit from tk.Tk
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
tk.Tk.wm_title(self,"PreSys")
container = tk.Frame(self, height = 1000, width =1000)
container.pack(side="top", fill="both", expand = True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames =
for F in (SignInPage, StartPage, PracticePage):
frame = F(container, self)
self.frames[F] = frame
frame.grid(row=0, column=0, sticky="nsew")
self.show_frame(SignInPage)
def show_frame(self, cont):
frame = self.frames[cont]
frame.tkraise() #to raise one of the frames up to the front
class StartPage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.startButton = ttk.Button(self, text="スタート", command = lambda: controller.show_frame(PracticePage))
self.startButton.pack()
class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
self.backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
self.homeButton = ttk.Button(self, text="サインアウト", command = lambda: controller.show_frame(SignInPage))
self.timeLeft.pack()
self.backButton.pack()
self.homeButton.pack()
#rc.start_record(SignInPage.entry_name.get())
self.remaining = 0
self.countdown(121)
def countdown(self, remaining = None):
if remaining is not None:
self.remaining = remaining
if self.remaining <= 0:
self.timeLeft.configure(text="お疲れ様です!")
else:
mins, secs = divmod(self.remaining,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.configure(text=str(mins) +"分"+ str(secs) +"秒")
self.remaining = self.remaining - 1
self.after(1000, self.countdown)
apps = App()
apps.mainloop()
python python-3.x tkinter
python python-3.x tkinter
asked Nov 16 '18 at 1:26
sttc1998sttc1998
145
145
add a comment |
add a comment |
1 Answer
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Before we get to the solution, when you supply your code make sure it works. You removed the SignInPage because it wasn't necessary, but you didn't follow up and remove the other references to it (i.e.- self.show_frame(SignInPage) in App.__init__ and self.homebutton in PracticePage.
As for your issue with resetting the timer, there are many ways to go about it, but they all come down to the fact that all you are doing is raising frames: you don't include any code that influences countdown based on what frame you are currently switching to.
Since this is a relatively simple application, I'll suggest the simplest solution: when you raise PracticePage reset its remaining variable. To keep it as easy and consistent as possible, we'll just modify show_frame
## You should store variables that are meaningful (you can place this underneath the imports)
PRACTICETIME = 121
## App():
def show_frame(self, cont):
frame = self.frames[cont]
if cont == PracticePage:
frame.remaining = PRACTICETIME
frame.tkraise() #to raise one of the frames up to the front
In a larger application I would recommend either using widget.after_cancel() to stop the countdown completely or simply to destroy and recreate your Pages if reasonable to do so. With this method you may notice a 1-second lag where the PracticePage is still displaying the previous remaining time: if this really bothers you, then I would recommend extracting the code that formats PracticePage.timeLeft into its own function and then calling that function from App.show_frame right after you set remaining.
Thank You for your reply and recommendations. I did according to your recommendation of extractingPracticePage.timeLeftinto own function and called that fromApp.show_frame. It really works! But I don't understand why it won't work if I put the function in class PracticePage right before I callself.countdown(122)?
– sttc1998
Nov 17 '18 at 5:07
When you say you're putting the function right beforeself.countdown(122)do you mean that you are defining it (writingdef updatetimeLeft():) inside ofPracticePage.__init__before the last line that saysself.countdown(121)?
– Reid Ballard
Nov 17 '18 at 13:08
Also, typingself.countdown(122)in the comment here instead ofself.countdown(121)which is in your code illustrates why you should be using variables for these kinds of things. If you wanted to change the starting countdown time you could easily do so by just changing a variable (in my example,PRACTICETIME) instead of having to go back through the code updating it everywhere and hoping you found them all and didn't make a mistake on any o them.
– Reid Ballard
Nov 17 '18 at 13:12
I'm guessing at this point that you've moved on with your app. If you're satisfied with this answer, feel free to click the checkmark to the left to accept it. If there was anything else, just let me know.
– Reid Ballard
Nov 27 '18 at 19:44
add a comment |
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1 Answer
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1 Answer
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oldest
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votes
Before we get to the solution, when you supply your code make sure it works. You removed the SignInPage because it wasn't necessary, but you didn't follow up and remove the other references to it (i.e.- self.show_frame(SignInPage) in App.__init__ and self.homebutton in PracticePage.
As for your issue with resetting the timer, there are many ways to go about it, but they all come down to the fact that all you are doing is raising frames: you don't include any code that influences countdown based on what frame you are currently switching to.
Since this is a relatively simple application, I'll suggest the simplest solution: when you raise PracticePage reset its remaining variable. To keep it as easy and consistent as possible, we'll just modify show_frame
## You should store variables that are meaningful (you can place this underneath the imports)
PRACTICETIME = 121
## App():
def show_frame(self, cont):
frame = self.frames[cont]
if cont == PracticePage:
frame.remaining = PRACTICETIME
frame.tkraise() #to raise one of the frames up to the front
In a larger application I would recommend either using widget.after_cancel() to stop the countdown completely or simply to destroy and recreate your Pages if reasonable to do so. With this method you may notice a 1-second lag where the PracticePage is still displaying the previous remaining time: if this really bothers you, then I would recommend extracting the code that formats PracticePage.timeLeft into its own function and then calling that function from App.show_frame right after you set remaining.
Thank You for your reply and recommendations. I did according to your recommendation of extractingPracticePage.timeLeftinto own function and called that fromApp.show_frame. It really works! But I don't understand why it won't work if I put the function in class PracticePage right before I callself.countdown(122)?
– sttc1998
Nov 17 '18 at 5:07
When you say you're putting the function right beforeself.countdown(122)do you mean that you are defining it (writingdef updatetimeLeft():) inside ofPracticePage.__init__before the last line that saysself.countdown(121)?
– Reid Ballard
Nov 17 '18 at 13:08
Also, typingself.countdown(122)in the comment here instead ofself.countdown(121)which is in your code illustrates why you should be using variables for these kinds of things. If you wanted to change the starting countdown time you could easily do so by just changing a variable (in my example,PRACTICETIME) instead of having to go back through the code updating it everywhere and hoping you found them all and didn't make a mistake on any o them.
– Reid Ballard
Nov 17 '18 at 13:12
I'm guessing at this point that you've moved on with your app. If you're satisfied with this answer, feel free to click the checkmark to the left to accept it. If there was anything else, just let me know.
– Reid Ballard
Nov 27 '18 at 19:44
add a comment |
Before we get to the solution, when you supply your code make sure it works. You removed the SignInPage because it wasn't necessary, but you didn't follow up and remove the other references to it (i.e.- self.show_frame(SignInPage) in App.__init__ and self.homebutton in PracticePage.
As for your issue with resetting the timer, there are many ways to go about it, but they all come down to the fact that all you are doing is raising frames: you don't include any code that influences countdown based on what frame you are currently switching to.
Since this is a relatively simple application, I'll suggest the simplest solution: when you raise PracticePage reset its remaining variable. To keep it as easy and consistent as possible, we'll just modify show_frame
## You should store variables that are meaningful (you can place this underneath the imports)
PRACTICETIME = 121
## App():
def show_frame(self, cont):
frame = self.frames[cont]
if cont == PracticePage:
frame.remaining = PRACTICETIME
frame.tkraise() #to raise one of the frames up to the front
In a larger application I would recommend either using widget.after_cancel() to stop the countdown completely or simply to destroy and recreate your Pages if reasonable to do so. With this method you may notice a 1-second lag where the PracticePage is still displaying the previous remaining time: if this really bothers you, then I would recommend extracting the code that formats PracticePage.timeLeft into its own function and then calling that function from App.show_frame right after you set remaining.
Thank You for your reply and recommendations. I did according to your recommendation of extractingPracticePage.timeLeftinto own function and called that fromApp.show_frame. It really works! But I don't understand why it won't work if I put the function in class PracticePage right before I callself.countdown(122)?
– sttc1998
Nov 17 '18 at 5:07
When you say you're putting the function right beforeself.countdown(122)do you mean that you are defining it (writingdef updatetimeLeft():) inside ofPracticePage.__init__before the last line that saysself.countdown(121)?
– Reid Ballard
Nov 17 '18 at 13:08
Also, typingself.countdown(122)in the comment here instead ofself.countdown(121)which is in your code illustrates why you should be using variables for these kinds of things. If you wanted to change the starting countdown time you could easily do so by just changing a variable (in my example,PRACTICETIME) instead of having to go back through the code updating it everywhere and hoping you found them all and didn't make a mistake on any o them.
– Reid Ballard
Nov 17 '18 at 13:12
I'm guessing at this point that you've moved on with your app. If you're satisfied with this answer, feel free to click the checkmark to the left to accept it. If there was anything else, just let me know.
– Reid Ballard
Nov 27 '18 at 19:44
add a comment |
Before we get to the solution, when you supply your code make sure it works. You removed the SignInPage because it wasn't necessary, but you didn't follow up and remove the other references to it (i.e.- self.show_frame(SignInPage) in App.__init__ and self.homebutton in PracticePage.
As for your issue with resetting the timer, there are many ways to go about it, but they all come down to the fact that all you are doing is raising frames: you don't include any code that influences countdown based on what frame you are currently switching to.
Since this is a relatively simple application, I'll suggest the simplest solution: when you raise PracticePage reset its remaining variable. To keep it as easy and consistent as possible, we'll just modify show_frame
## You should store variables that are meaningful (you can place this underneath the imports)
PRACTICETIME = 121
## App():
def show_frame(self, cont):
frame = self.frames[cont]
if cont == PracticePage:
frame.remaining = PRACTICETIME
frame.tkraise() #to raise one of the frames up to the front
In a larger application I would recommend either using widget.after_cancel() to stop the countdown completely or simply to destroy and recreate your Pages if reasonable to do so. With this method you may notice a 1-second lag where the PracticePage is still displaying the previous remaining time: if this really bothers you, then I would recommend extracting the code that formats PracticePage.timeLeft into its own function and then calling that function from App.show_frame right after you set remaining.
Before we get to the solution, when you supply your code make sure it works. You removed the SignInPage because it wasn't necessary, but you didn't follow up and remove the other references to it (i.e.- self.show_frame(SignInPage) in App.__init__ and self.homebutton in PracticePage.
As for your issue with resetting the timer, there are many ways to go about it, but they all come down to the fact that all you are doing is raising frames: you don't include any code that influences countdown based on what frame you are currently switching to.
Since this is a relatively simple application, I'll suggest the simplest solution: when you raise PracticePage reset its remaining variable. To keep it as easy and consistent as possible, we'll just modify show_frame
## You should store variables that are meaningful (you can place this underneath the imports)
PRACTICETIME = 121
## App():
def show_frame(self, cont):
frame = self.frames[cont]
if cont == PracticePage:
frame.remaining = PRACTICETIME
frame.tkraise() #to raise one of the frames up to the front
In a larger application I would recommend either using widget.after_cancel() to stop the countdown completely or simply to destroy and recreate your Pages if reasonable to do so. With this method you may notice a 1-second lag where the PracticePage is still displaying the previous remaining time: if this really bothers you, then I would recommend extracting the code that formats PracticePage.timeLeft into its own function and then calling that function from App.show_frame right after you set remaining.
answered Nov 17 '18 at 4:02
Reid BallardReid Ballard
959917
959917
Thank You for your reply and recommendations. I did according to your recommendation of extractingPracticePage.timeLeftinto own function and called that fromApp.show_frame. It really works! But I don't understand why it won't work if I put the function in class PracticePage right before I callself.countdown(122)?
– sttc1998
Nov 17 '18 at 5:07
When you say you're putting the function right beforeself.countdown(122)do you mean that you are defining it (writingdef updatetimeLeft():) inside ofPracticePage.__init__before the last line that saysself.countdown(121)?
– Reid Ballard
Nov 17 '18 at 13:08
Also, typingself.countdown(122)in the comment here instead ofself.countdown(121)which is in your code illustrates why you should be using variables for these kinds of things. If you wanted to change the starting countdown time you could easily do so by just changing a variable (in my example,PRACTICETIME) instead of having to go back through the code updating it everywhere and hoping you found them all and didn't make a mistake on any o them.
– Reid Ballard
Nov 17 '18 at 13:12
I'm guessing at this point that you've moved on with your app. If you're satisfied with this answer, feel free to click the checkmark to the left to accept it. If there was anything else, just let me know.
– Reid Ballard
Nov 27 '18 at 19:44
add a comment |
Thank You for your reply and recommendations. I did according to your recommendation of extractingPracticePage.timeLeftinto own function and called that fromApp.show_frame. It really works! But I don't understand why it won't work if I put the function in class PracticePage right before I callself.countdown(122)?
– sttc1998
Nov 17 '18 at 5:07
When you say you're putting the function right beforeself.countdown(122)do you mean that you are defining it (writingdef updatetimeLeft():) inside ofPracticePage.__init__before the last line that saysself.countdown(121)?
– Reid Ballard
Nov 17 '18 at 13:08
Also, typingself.countdown(122)in the comment here instead ofself.countdown(121)which is in your code illustrates why you should be using variables for these kinds of things. If you wanted to change the starting countdown time you could easily do so by just changing a variable (in my example,PRACTICETIME) instead of having to go back through the code updating it everywhere and hoping you found them all and didn't make a mistake on any o them.
– Reid Ballard
Nov 17 '18 at 13:12
I'm guessing at this point that you've moved on with your app. If you're satisfied with this answer, feel free to click the checkmark to the left to accept it. If there was anything else, just let me know.
– Reid Ballard
Nov 27 '18 at 19:44
Thank You for your reply and recommendations. I did according to your recommendation of extracting
PracticePage.timeLeft into own function and called that from App.show_frame. It really works! But I don't understand why it won't work if I put the function in class PracticePage right before I call self.countdown(122) ?– sttc1998
Nov 17 '18 at 5:07
Thank You for your reply and recommendations. I did according to your recommendation of extracting
PracticePage.timeLeft into own function and called that from App.show_frame. It really works! But I don't understand why it won't work if I put the function in class PracticePage right before I call self.countdown(122) ?– sttc1998
Nov 17 '18 at 5:07
When you say you're putting the function right before
self.countdown(122) do you mean that you are defining it (writing def updatetimeLeft():) inside of PracticePage.__init__ before the last line that says self.countdown(121)?– Reid Ballard
Nov 17 '18 at 13:08
When you say you're putting the function right before
self.countdown(122) do you mean that you are defining it (writing def updatetimeLeft():) inside of PracticePage.__init__ before the last line that says self.countdown(121)?– Reid Ballard
Nov 17 '18 at 13:08
Also, typing
self.countdown(122) in the comment here instead of self.countdown(121) which is in your code illustrates why you should be using variables for these kinds of things. If you wanted to change the starting countdown time you could easily do so by just changing a variable (in my example, PRACTICETIME) instead of having to go back through the code updating it everywhere and hoping you found them all and didn't make a mistake on any o them.– Reid Ballard
Nov 17 '18 at 13:12
Also, typing
self.countdown(122) in the comment here instead of self.countdown(121) which is in your code illustrates why you should be using variables for these kinds of things. If you wanted to change the starting countdown time you could easily do so by just changing a variable (in my example, PRACTICETIME) instead of having to go back through the code updating it everywhere and hoping you found them all and didn't make a mistake on any o them.– Reid Ballard
Nov 17 '18 at 13:12
I'm guessing at this point that you've moved on with your app. If you're satisfied with this answer, feel free to click the checkmark to the left to accept it. If there was anything else, just let me know.
– Reid Ballard
Nov 27 '18 at 19:44
I'm guessing at this point that you've moved on with your app. If you're satisfied with this answer, feel free to click the checkmark to the left to accept it. If there was anything else, just let me know.
– Reid Ballard
Nov 27 '18 at 19:44
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