How to get DPI device to PCL in Xamarin. Forms?
I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?
xamarin xamarin.forms
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I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?
xamarin xamarin.forms
add a comment |
I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?
xamarin xamarin.forms
I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?
xamarin xamarin.forms
xamarin xamarin.forms
edited Nov 16 '18 at 9:41
Petar
7810
7810
asked Nov 16 '18 at 9:33
PiotrPPiotrP
165
165
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2 Answers
2
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oldest
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in your pcl create a new interface called IDisplayInfo:
public interface IDisplayInfo
int GetDisplayWidth();
int GetDisplayHeight();
int GetDisplayDpi();
In your android implementation, add a new class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourAppNamespace.Droid
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;
public int GetDisplayHeight()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;
public int GetDisplayDpi()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;
and in the iOS implementation, add the same class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourNamespace.iOS
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)UIScreen.MainScreen.Bounds.Width;
public int GetDisplayHeight()
return (int)UIScreen.MainScreen.Bounds.Height;
public int GetDisplayDpi()
return (int)(int)UIScreen.MainScreen.Scale;
Now in your shared code, you can call
int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();
and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.
Answer perfect but little different a way what OP asked.
– CGPA6.4
Nov 16 '18 at 10:40
add a comment |
I have a static class Core
to store some shared stuff defined the shared code.
On app start it's receiving values for later use everywhere:
Android MainActivity OnCreate:
Core.IsAndroid = true;
Core.DisplayDensity = Resources.DisplayMetrics.Density;
iOS AppDelegate FinishedLaunching:
Core.IsIOS = true;
Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
in your pcl create a new interface called IDisplayInfo:
public interface IDisplayInfo
int GetDisplayWidth();
int GetDisplayHeight();
int GetDisplayDpi();
In your android implementation, add a new class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourAppNamespace.Droid
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;
public int GetDisplayHeight()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;
public int GetDisplayDpi()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;
and in the iOS implementation, add the same class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourNamespace.iOS
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)UIScreen.MainScreen.Bounds.Width;
public int GetDisplayHeight()
return (int)UIScreen.MainScreen.Bounds.Height;
public int GetDisplayDpi()
return (int)(int)UIScreen.MainScreen.Scale;
Now in your shared code, you can call
int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();
and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.
Answer perfect but little different a way what OP asked.
– CGPA6.4
Nov 16 '18 at 10:40
add a comment |
in your pcl create a new interface called IDisplayInfo:
public interface IDisplayInfo
int GetDisplayWidth();
int GetDisplayHeight();
int GetDisplayDpi();
In your android implementation, add a new class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourAppNamespace.Droid
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;
public int GetDisplayHeight()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;
public int GetDisplayDpi()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;
and in the iOS implementation, add the same class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourNamespace.iOS
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)UIScreen.MainScreen.Bounds.Width;
public int GetDisplayHeight()
return (int)UIScreen.MainScreen.Bounds.Height;
public int GetDisplayDpi()
return (int)(int)UIScreen.MainScreen.Scale;
Now in your shared code, you can call
int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();
and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.
Answer perfect but little different a way what OP asked.
– CGPA6.4
Nov 16 '18 at 10:40
add a comment |
in your pcl create a new interface called IDisplayInfo:
public interface IDisplayInfo
int GetDisplayWidth();
int GetDisplayHeight();
int GetDisplayDpi();
In your android implementation, add a new class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourAppNamespace.Droid
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;
public int GetDisplayHeight()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;
public int GetDisplayDpi()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;
and in the iOS implementation, add the same class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourNamespace.iOS
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)UIScreen.MainScreen.Bounds.Width;
public int GetDisplayHeight()
return (int)UIScreen.MainScreen.Bounds.Height;
public int GetDisplayDpi()
return (int)(int)UIScreen.MainScreen.Scale;
Now in your shared code, you can call
int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();
and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.
in your pcl create a new interface called IDisplayInfo:
public interface IDisplayInfo
int GetDisplayWidth();
int GetDisplayHeight();
int GetDisplayDpi();
In your android implementation, add a new class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourAppNamespace.Droid
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;
public int GetDisplayHeight()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;
public int GetDisplayDpi()
return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;
and in the iOS implementation, add the same class:
[assembly: Dependency(typeof(DisplayInfo))]
namespace YourNamespace.iOS
public class DisplayInfo : IDisplayInfo
public int GetDisplayWidth()
return (int)UIScreen.MainScreen.Bounds.Width;
public int GetDisplayHeight()
return (int)UIScreen.MainScreen.Bounds.Height;
public int GetDisplayDpi()
return (int)(int)UIScreen.MainScreen.Scale;
Now in your shared code, you can call
int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();
and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.
answered Nov 16 '18 at 9:50
Markus MichelMarkus Michel
1,537315
1,537315
Answer perfect but little different a way what OP asked.
– CGPA6.4
Nov 16 '18 at 10:40
add a comment |
Answer perfect but little different a way what OP asked.
– CGPA6.4
Nov 16 '18 at 10:40
Answer perfect but little different a way what OP asked.
– CGPA6.4
Nov 16 '18 at 10:40
Answer perfect but little different a way what OP asked.
– CGPA6.4
Nov 16 '18 at 10:40
add a comment |
I have a static class Core
to store some shared stuff defined the shared code.
On app start it's receiving values for later use everywhere:
Android MainActivity OnCreate:
Core.IsAndroid = true;
Core.DisplayDensity = Resources.DisplayMetrics.Density;
iOS AppDelegate FinishedLaunching:
Core.IsIOS = true;
Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);
add a comment |
I have a static class Core
to store some shared stuff defined the shared code.
On app start it's receiving values for later use everywhere:
Android MainActivity OnCreate:
Core.IsAndroid = true;
Core.DisplayDensity = Resources.DisplayMetrics.Density;
iOS AppDelegate FinishedLaunching:
Core.IsIOS = true;
Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);
add a comment |
I have a static class Core
to store some shared stuff defined the shared code.
On app start it's receiving values for later use everywhere:
Android MainActivity OnCreate:
Core.IsAndroid = true;
Core.DisplayDensity = Resources.DisplayMetrics.Density;
iOS AppDelegate FinishedLaunching:
Core.IsIOS = true;
Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);
I have a static class Core
to store some shared stuff defined the shared code.
On app start it's receiving values for later use everywhere:
Android MainActivity OnCreate:
Core.IsAndroid = true;
Core.DisplayDensity = Resources.DisplayMetrics.Density;
iOS AppDelegate FinishedLaunching:
Core.IsIOS = true;
Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);
answered Nov 16 '18 at 11:19
Nick KovalskyNick Kovalsky
1,351719
1,351719
add a comment |
add a comment |
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