How to get DPI device to PCL in Xamarin. Forms?










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I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?










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    I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?










    share|improve this question


























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      I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?










      share|improve this question
















      I need to get DPI device in my Xamarin class PCL. I do not want to use Xamarin.Essentials. Can I do this using Native interfaces, if its possible, how can I do it?







      xamarin xamarin.forms






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      edited Nov 16 '18 at 9:41









      Petar

      7810




      7810










      asked Nov 16 '18 at 9:33









      PiotrPPiotrP

      165




      165






















          2 Answers
          2






          active

          oldest

          votes


















          4














          in your pcl create a new interface called IDisplayInfo:



          public interface IDisplayInfo

          int GetDisplayWidth();
          int GetDisplayHeight();
          int GetDisplayDpi();



          In your android implementation, add a new class:



          [assembly: Dependency(typeof(DisplayInfo))]
          namespace YourAppNamespace.Droid

          public class DisplayInfo : IDisplayInfo

          public int GetDisplayWidth()

          return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;


          public int GetDisplayHeight()

          return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;


          public int GetDisplayDpi()

          return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;





          and in the iOS implementation, add the same class:



          [assembly: Dependency(typeof(DisplayInfo))] 
          namespace YourNamespace.iOS

          public class DisplayInfo : IDisplayInfo

          public int GetDisplayWidth()

          return (int)UIScreen.MainScreen.Bounds.Width;


          public int GetDisplayHeight()

          return (int)UIScreen.MainScreen.Bounds.Height;


          public int GetDisplayDpi()

          return (int)(int)UIScreen.MainScreen.Scale;





          Now in your shared code, you can call



          int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();


          and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.






          share|improve this answer























          • Answer perfect but little different a way what OP asked.

            – CGPA6.4
            Nov 16 '18 at 10:40


















          1














          I have a static class Core to store some shared stuff defined the shared code.
          On app start it's receiving values for later use everywhere:



          Android MainActivity OnCreate:



           Core.IsAndroid = true;
          Core.DisplayDensity = Resources.DisplayMetrics.Density;


          iOS AppDelegate FinishedLaunching:



           Core.IsIOS = true;
          Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);





          share|improve this answer























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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            4














            in your pcl create a new interface called IDisplayInfo:



            public interface IDisplayInfo

            int GetDisplayWidth();
            int GetDisplayHeight();
            int GetDisplayDpi();



            In your android implementation, add a new class:



            [assembly: Dependency(typeof(DisplayInfo))]
            namespace YourAppNamespace.Droid

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;


            public int GetDisplayHeight()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;


            public int GetDisplayDpi()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;





            and in the iOS implementation, add the same class:



            [assembly: Dependency(typeof(DisplayInfo))] 
            namespace YourNamespace.iOS

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)UIScreen.MainScreen.Bounds.Width;


            public int GetDisplayHeight()

            return (int)UIScreen.MainScreen.Bounds.Height;


            public int GetDisplayDpi()

            return (int)(int)UIScreen.MainScreen.Scale;





            Now in your shared code, you can call



            int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();


            and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.






            share|improve this answer























            • Answer perfect but little different a way what OP asked.

              – CGPA6.4
              Nov 16 '18 at 10:40















            4














            in your pcl create a new interface called IDisplayInfo:



            public interface IDisplayInfo

            int GetDisplayWidth();
            int GetDisplayHeight();
            int GetDisplayDpi();



            In your android implementation, add a new class:



            [assembly: Dependency(typeof(DisplayInfo))]
            namespace YourAppNamespace.Droid

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;


            public int GetDisplayHeight()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;


            public int GetDisplayDpi()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;





            and in the iOS implementation, add the same class:



            [assembly: Dependency(typeof(DisplayInfo))] 
            namespace YourNamespace.iOS

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)UIScreen.MainScreen.Bounds.Width;


            public int GetDisplayHeight()

            return (int)UIScreen.MainScreen.Bounds.Height;


            public int GetDisplayDpi()

            return (int)(int)UIScreen.MainScreen.Scale;





            Now in your shared code, you can call



            int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();


            and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.






            share|improve this answer























            • Answer perfect but little different a way what OP asked.

              – CGPA6.4
              Nov 16 '18 at 10:40













            4












            4








            4







            in your pcl create a new interface called IDisplayInfo:



            public interface IDisplayInfo

            int GetDisplayWidth();
            int GetDisplayHeight();
            int GetDisplayDpi();



            In your android implementation, add a new class:



            [assembly: Dependency(typeof(DisplayInfo))]
            namespace YourAppNamespace.Droid

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;


            public int GetDisplayHeight()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;


            public int GetDisplayDpi()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;





            and in the iOS implementation, add the same class:



            [assembly: Dependency(typeof(DisplayInfo))] 
            namespace YourNamespace.iOS

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)UIScreen.MainScreen.Bounds.Width;


            public int GetDisplayHeight()

            return (int)UIScreen.MainScreen.Bounds.Height;


            public int GetDisplayDpi()

            return (int)(int)UIScreen.MainScreen.Scale;





            Now in your shared code, you can call



            int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();


            and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.






            share|improve this answer













            in your pcl create a new interface called IDisplayInfo:



            public interface IDisplayInfo

            int GetDisplayWidth();
            int GetDisplayHeight();
            int GetDisplayDpi();



            In your android implementation, add a new class:



            [assembly: Dependency(typeof(DisplayInfo))]
            namespace YourAppNamespace.Droid

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.WidthPixels;


            public int GetDisplayHeight()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.HeightPixels;


            public int GetDisplayDpi()

            return (int)Android.App.Application.Context.Resources.DisplayMetrics.DensityDpi;





            and in the iOS implementation, add the same class:



            [assembly: Dependency(typeof(DisplayInfo))] 
            namespace YourNamespace.iOS

            public class DisplayInfo : IDisplayInfo

            public int GetDisplayWidth()

            return (int)UIScreen.MainScreen.Bounds.Width;


            public int GetDisplayHeight()

            return (int)UIScreen.MainScreen.Bounds.Height;


            public int GetDisplayDpi()

            return (int)(int)UIScreen.MainScreen.Scale;





            Now in your shared code, you can call



            int dpi = DependencyService.Get<IDisplayInfo>().GetDisplayDpi();


            and should be good to go. Note that i also added methods for getting screen width and height, basically because i already had them in my code and since you are probably going to need them sooner or later anyways.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Nov 16 '18 at 9:50









            Markus MichelMarkus Michel

            1,537315




            1,537315












            • Answer perfect but little different a way what OP asked.

              – CGPA6.4
              Nov 16 '18 at 10:40

















            • Answer perfect but little different a way what OP asked.

              – CGPA6.4
              Nov 16 '18 at 10:40
















            Answer perfect but little different a way what OP asked.

            – CGPA6.4
            Nov 16 '18 at 10:40





            Answer perfect but little different a way what OP asked.

            – CGPA6.4
            Nov 16 '18 at 10:40













            1














            I have a static class Core to store some shared stuff defined the shared code.
            On app start it's receiving values for later use everywhere:



            Android MainActivity OnCreate:



             Core.IsAndroid = true;
            Core.DisplayDensity = Resources.DisplayMetrics.Density;


            iOS AppDelegate FinishedLaunching:



             Core.IsIOS = true;
            Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);





            share|improve this answer



























              1














              I have a static class Core to store some shared stuff defined the shared code.
              On app start it's receiving values for later use everywhere:



              Android MainActivity OnCreate:



               Core.IsAndroid = true;
              Core.DisplayDensity = Resources.DisplayMetrics.Density;


              iOS AppDelegate FinishedLaunching:



               Core.IsIOS = true;
              Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);





              share|improve this answer

























                1












                1








                1







                I have a static class Core to store some shared stuff defined the shared code.
                On app start it's receiving values for later use everywhere:



                Android MainActivity OnCreate:



                 Core.IsAndroid = true;
                Core.DisplayDensity = Resources.DisplayMetrics.Density;


                iOS AppDelegate FinishedLaunching:



                 Core.IsIOS = true;
                Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);





                share|improve this answer













                I have a static class Core to store some shared stuff defined the shared code.
                On app start it's receiving values for later use everywhere:



                Android MainActivity OnCreate:



                 Core.IsAndroid = true;
                Core.DisplayDensity = Resources.DisplayMetrics.Density;


                iOS AppDelegate FinishedLaunching:



                 Core.IsIOS = true;
                Core.DisplayDensity = (float)(UIScreen.MainScreen.NativeBounds.Width / UIScreen.MainScreen.Bounds.Width);






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 16 '18 at 11:19









                Nick KovalskyNick Kovalsky

                1,351719




                1,351719



























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