Receive asynchronous data in javascript









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I'm using an Linux embedded device that can only run QML/Javascript items. There are no compilers available, no Python, no curl, no Node.js, no package managers... But I can write bash scripts.



I need to send asynchronous data from a bash script to the QML/JS objects.
Until now I did the opposite: the JS reads a file created from the bash script:



Bash script:



#!/bin/bash
stty -F /dev/ttyS1 115200 -echo
echo "Receiver is listening..."

file="/dev/ttyS1"

while read -r line; do
echo "$line"
target=$line:0:1
echo "$target"
if [ "$target" = "C" ]; then
echo "$line#?" > /tmp/file1
elif [ "$target" = "D" ]; then
echo "$line#?" > /tmp/file2
fi
done < "$file"


QML/JS:



function request(url, callback) 
var xhr = new XMLHttpRequest();
var timer = Qt.createQmlObject("import QtQuick 1.1; Timer interval: 500; repeat: false; running: true;", root, "TimerTimeout");

timer.triggered.connect(function()
xhr.abort();
_timeout = true
);

xhr.onreadystatechange = function()
if (xhr.readyState === 4)
timer.running = false;
timer.destroy();
_timeout = false
callback(xhr.responseText);

;

xhr.open("GET", url, true);
xhr.send();



but it's not useful for asynchronous data, because due the polling time I can lose something or get duplicate of already read stuff.



I'm looking for another way to send bytes from a bash script to the QML/JS items. I'm able to send UDP packets from bash:



echo "Hello world!" > /dev/udp/192.168.1.10/6188


but I don't know how to receive them in JS.
Are there other ways to achieve the same goal?










share|improve this question























  • The best way is to write some extension in C++ which will create UDP socket waiting for the data and then will pass it ti QML.
    – folibis
    Nov 11 at 14:22










  • As said, there are no compilers. Otherwise there were no problems at all!
    – Mark
    Nov 11 at 14:24










  • Just out of interest, how Qt was compiled for the platform?
    – folibis
    Nov 11 at 14:26










  • The manufacturer built a Yocto environment and cross-compiled Qt.
    – Mark
    Nov 11 at 14:31










  • I think you should look in the direction of custom extension. I mean if you know what is platform, Qt version etc you can build an extension with cross-compiler and then install it in the target platform. Another workaround ...maybe WebSocket, but I see you use QtQuick1.
    – folibis
    Nov 11 at 15:34















up vote
2
down vote

favorite












I'm using an Linux embedded device that can only run QML/Javascript items. There are no compilers available, no Python, no curl, no Node.js, no package managers... But I can write bash scripts.



I need to send asynchronous data from a bash script to the QML/JS objects.
Until now I did the opposite: the JS reads a file created from the bash script:



Bash script:



#!/bin/bash
stty -F /dev/ttyS1 115200 -echo
echo "Receiver is listening..."

file="/dev/ttyS1"

while read -r line; do
echo "$line"
target=$line:0:1
echo "$target"
if [ "$target" = "C" ]; then
echo "$line#?" > /tmp/file1
elif [ "$target" = "D" ]; then
echo "$line#?" > /tmp/file2
fi
done < "$file"


QML/JS:



function request(url, callback) 
var xhr = new XMLHttpRequest();
var timer = Qt.createQmlObject("import QtQuick 1.1; Timer interval: 500; repeat: false; running: true;", root, "TimerTimeout");

timer.triggered.connect(function()
xhr.abort();
_timeout = true
);

xhr.onreadystatechange = function()
if (xhr.readyState === 4)
timer.running = false;
timer.destroy();
_timeout = false
callback(xhr.responseText);

;

xhr.open("GET", url, true);
xhr.send();



but it's not useful for asynchronous data, because due the polling time I can lose something or get duplicate of already read stuff.



I'm looking for another way to send bytes from a bash script to the QML/JS items. I'm able to send UDP packets from bash:



echo "Hello world!" > /dev/udp/192.168.1.10/6188


but I don't know how to receive them in JS.
Are there other ways to achieve the same goal?










share|improve this question























  • The best way is to write some extension in C++ which will create UDP socket waiting for the data and then will pass it ti QML.
    – folibis
    Nov 11 at 14:22










  • As said, there are no compilers. Otherwise there were no problems at all!
    – Mark
    Nov 11 at 14:24










  • Just out of interest, how Qt was compiled for the platform?
    – folibis
    Nov 11 at 14:26










  • The manufacturer built a Yocto environment and cross-compiled Qt.
    – Mark
    Nov 11 at 14:31










  • I think you should look in the direction of custom extension. I mean if you know what is platform, Qt version etc you can build an extension with cross-compiler and then install it in the target platform. Another workaround ...maybe WebSocket, but I see you use QtQuick1.
    – folibis
    Nov 11 at 15:34













up vote
2
down vote

favorite









up vote
2
down vote

favorite











I'm using an Linux embedded device that can only run QML/Javascript items. There are no compilers available, no Python, no curl, no Node.js, no package managers... But I can write bash scripts.



I need to send asynchronous data from a bash script to the QML/JS objects.
Until now I did the opposite: the JS reads a file created from the bash script:



Bash script:



#!/bin/bash
stty -F /dev/ttyS1 115200 -echo
echo "Receiver is listening..."

file="/dev/ttyS1"

while read -r line; do
echo "$line"
target=$line:0:1
echo "$target"
if [ "$target" = "C" ]; then
echo "$line#?" > /tmp/file1
elif [ "$target" = "D" ]; then
echo "$line#?" > /tmp/file2
fi
done < "$file"


QML/JS:



function request(url, callback) 
var xhr = new XMLHttpRequest();
var timer = Qt.createQmlObject("import QtQuick 1.1; Timer interval: 500; repeat: false; running: true;", root, "TimerTimeout");

timer.triggered.connect(function()
xhr.abort();
_timeout = true
);

xhr.onreadystatechange = function()
if (xhr.readyState === 4)
timer.running = false;
timer.destroy();
_timeout = false
callback(xhr.responseText);

;

xhr.open("GET", url, true);
xhr.send();



but it's not useful for asynchronous data, because due the polling time I can lose something or get duplicate of already read stuff.



I'm looking for another way to send bytes from a bash script to the QML/JS items. I'm able to send UDP packets from bash:



echo "Hello world!" > /dev/udp/192.168.1.10/6188


but I don't know how to receive them in JS.
Are there other ways to achieve the same goal?










share|improve this question















I'm using an Linux embedded device that can only run QML/Javascript items. There are no compilers available, no Python, no curl, no Node.js, no package managers... But I can write bash scripts.



I need to send asynchronous data from a bash script to the QML/JS objects.
Until now I did the opposite: the JS reads a file created from the bash script:



Bash script:



#!/bin/bash
stty -F /dev/ttyS1 115200 -echo
echo "Receiver is listening..."

file="/dev/ttyS1"

while read -r line; do
echo "$line"
target=$line:0:1
echo "$target"
if [ "$target" = "C" ]; then
echo "$line#?" > /tmp/file1
elif [ "$target" = "D" ]; then
echo "$line#?" > /tmp/file2
fi
done < "$file"


QML/JS:



function request(url, callback) 
var xhr = new XMLHttpRequest();
var timer = Qt.createQmlObject("import QtQuick 1.1; Timer interval: 500; repeat: false; running: true;", root, "TimerTimeout");

timer.triggered.connect(function()
xhr.abort();
_timeout = true
);

xhr.onreadystatechange = function()
if (xhr.readyState === 4)
timer.running = false;
timer.destroy();
_timeout = false
callback(xhr.responseText);

;

xhr.open("GET", url, true);
xhr.send();



but it's not useful for asynchronous data, because due the polling time I can lose something or get duplicate of already read stuff.



I'm looking for another way to send bytes from a bash script to the QML/JS items. I'm able to send UDP packets from bash:



echo "Hello world!" > /dev/udp/192.168.1.10/6188


but I don't know how to receive them in JS.
Are there other ways to achieve the same goal?







javascript bash udp qml ipc






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 11 at 14:24

























asked Nov 11 at 13:35









Mark

1,05811431




1,05811431











  • The best way is to write some extension in C++ which will create UDP socket waiting for the data and then will pass it ti QML.
    – folibis
    Nov 11 at 14:22










  • As said, there are no compilers. Otherwise there were no problems at all!
    – Mark
    Nov 11 at 14:24










  • Just out of interest, how Qt was compiled for the platform?
    – folibis
    Nov 11 at 14:26










  • The manufacturer built a Yocto environment and cross-compiled Qt.
    – Mark
    Nov 11 at 14:31










  • I think you should look in the direction of custom extension. I mean if you know what is platform, Qt version etc you can build an extension with cross-compiler and then install it in the target platform. Another workaround ...maybe WebSocket, but I see you use QtQuick1.
    – folibis
    Nov 11 at 15:34

















  • The best way is to write some extension in C++ which will create UDP socket waiting for the data and then will pass it ti QML.
    – folibis
    Nov 11 at 14:22










  • As said, there are no compilers. Otherwise there were no problems at all!
    – Mark
    Nov 11 at 14:24










  • Just out of interest, how Qt was compiled for the platform?
    – folibis
    Nov 11 at 14:26










  • The manufacturer built a Yocto environment and cross-compiled Qt.
    – Mark
    Nov 11 at 14:31










  • I think you should look in the direction of custom extension. I mean if you know what is platform, Qt version etc you can build an extension with cross-compiler and then install it in the target platform. Another workaround ...maybe WebSocket, but I see you use QtQuick1.
    – folibis
    Nov 11 at 15:34
















The best way is to write some extension in C++ which will create UDP socket waiting for the data and then will pass it ti QML.
– folibis
Nov 11 at 14:22




The best way is to write some extension in C++ which will create UDP socket waiting for the data and then will pass it ti QML.
– folibis
Nov 11 at 14:22












As said, there are no compilers. Otherwise there were no problems at all!
– Mark
Nov 11 at 14:24




As said, there are no compilers. Otherwise there were no problems at all!
– Mark
Nov 11 at 14:24












Just out of interest, how Qt was compiled for the platform?
– folibis
Nov 11 at 14:26




Just out of interest, how Qt was compiled for the platform?
– folibis
Nov 11 at 14:26












The manufacturer built a Yocto environment and cross-compiled Qt.
– Mark
Nov 11 at 14:31




The manufacturer built a Yocto environment and cross-compiled Qt.
– Mark
Nov 11 at 14:31












I think you should look in the direction of custom extension. I mean if you know what is platform, Qt version etc you can build an extension with cross-compiler and then install it in the target platform. Another workaround ...maybe WebSocket, but I see you use QtQuick1.
– folibis
Nov 11 at 15:34





I think you should look in the direction of custom extension. I mean if you know what is platform, Qt version etc you can build an extension with cross-compiler and then install it in the target platform. Another workaround ...maybe WebSocket, but I see you use QtQuick1.
– folibis
Nov 11 at 15:34


















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