watchOS 5 contentSafeAreaInsets always zero









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I might be missing something super obvious, but running an app compiled against watchOS 5 on the Apple Watch Series 4 simulator always results in the contentSafeAreaInsets and systemMinimumLayoutMargins returning zero (zero for left/right/top/bottom).



I've tried creating a sample project in case it was something weird in my app, but no luck.



The docs state:




The system’s built-in containers and controls automatically use the
content-safe area insets; however, if you build a custom user
interface with SpriteKit or SceneKit, you should check the
contentSafeAreaInsets and systemMinimumLayoutMargins, and lay out your
interface accordingly.




So I've tried adding a SceneKit scene to the Storyboard but that's had no effect, even when launching all permutations of the "full screen" and "fixed to screen edges" options enabled and disabled:



enter image description here



Edit: If I background and foreground the app the values are reported successfully, which makes me believe this could be a bug in watchOS if there's no workaround. It seems unreasonable to expect a user to background and foreground an app to get the correct behaviour.










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    up vote
    0
    down vote

    favorite












    I might be missing something super obvious, but running an app compiled against watchOS 5 on the Apple Watch Series 4 simulator always results in the contentSafeAreaInsets and systemMinimumLayoutMargins returning zero (zero for left/right/top/bottom).



    I've tried creating a sample project in case it was something weird in my app, but no luck.



    The docs state:




    The system’s built-in containers and controls automatically use the
    content-safe area insets; however, if you build a custom user
    interface with SpriteKit or SceneKit, you should check the
    contentSafeAreaInsets and systemMinimumLayoutMargins, and lay out your
    interface accordingly.




    So I've tried adding a SceneKit scene to the Storyboard but that's had no effect, even when launching all permutations of the "full screen" and "fixed to screen edges" options enabled and disabled:



    enter image description here



    Edit: If I background and foreground the app the values are reported successfully, which makes me believe this could be a bug in watchOS if there's no workaround. It seems unreasonable to expect a user to background and foreground an app to get the correct behaviour.










    share|improve this question

























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I might be missing something super obvious, but running an app compiled against watchOS 5 on the Apple Watch Series 4 simulator always results in the contentSafeAreaInsets and systemMinimumLayoutMargins returning zero (zero for left/right/top/bottom).



      I've tried creating a sample project in case it was something weird in my app, but no luck.



      The docs state:




      The system’s built-in containers and controls automatically use the
      content-safe area insets; however, if you build a custom user
      interface with SpriteKit or SceneKit, you should check the
      contentSafeAreaInsets and systemMinimumLayoutMargins, and lay out your
      interface accordingly.




      So I've tried adding a SceneKit scene to the Storyboard but that's had no effect, even when launching all permutations of the "full screen" and "fixed to screen edges" options enabled and disabled:



      enter image description here



      Edit: If I background and foreground the app the values are reported successfully, which makes me believe this could be a bug in watchOS if there's no workaround. It seems unreasonable to expect a user to background and foreground an app to get the correct behaviour.










      share|improve this question















      I might be missing something super obvious, but running an app compiled against watchOS 5 on the Apple Watch Series 4 simulator always results in the contentSafeAreaInsets and systemMinimumLayoutMargins returning zero (zero for left/right/top/bottom).



      I've tried creating a sample project in case it was something weird in my app, but no luck.



      The docs state:




      The system’s built-in containers and controls automatically use the
      content-safe area insets; however, if you build a custom user
      interface with SpriteKit or SceneKit, you should check the
      contentSafeAreaInsets and systemMinimumLayoutMargins, and lay out your
      interface accordingly.




      So I've tried adding a SceneKit scene to the Storyboard but that's had no effect, even when launching all permutations of the "full screen" and "fixed to screen edges" options enabled and disabled:



      enter image description here



      Edit: If I background and foreground the app the values are reported successfully, which makes me believe this could be a bug in watchOS if there's no workaround. It seems unreasonable to expect a user to background and foreground an app to get the correct behaviour.







      watchkit watch-os-5






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      edited Nov 11 at 14:27

























      asked Nov 11 at 13:33









      Kane Cheshire

      1,0241016




      1,0241016



























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