ReferenceError: Phaser is not defined (Running test with Mocha)
up vote
0
down vote
favorite
I try to test my javascript application with Phaser 3, Mocha and NodeJS.
And if i run the test command "npm test" I get the following error:
How can i fix this?
This is the error message which i get everytime:
(function (exports, require, module, __filename, __dirname) { import phaser from 'phaser';
^^^^^^
SyntaxError: Unexpected identifier
at new Script (vm.js:79:7)
at createScript (vm.js:251:10)
at Object.runInThisContext (vm.js:303:10)
at Module._compile (internal/modules/cjs/loader.js:656:28)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18testappTest.js:2:23)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:250:27
at Array.forEach (<anonymous>)
at Mocha.loadFiles (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:247:14)
at Mocha.run (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:576:10)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochabin_mocha:637:18)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Function.Module.runMain (internal/modules/cjs/loader.js:741:12)
at startup (internal/bootstrap/node.js:285:19)
at bootstrapNodeJSCore (internal/bootstrap/node.js:739:3)
npm ERR! Test failed. See above for more details.
This is the test I wrote (using Mocha):
// appTest.js
var assert = require('chai').assert;
const isRowFreeFunc = require('../app').isRowFree;
describe('function', function()
it('should be free', function()
gameField = [
[0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1]
];
var result = isRowFreeFunc(6);
assert.equal(result, true);
)
);
This is my nodejs configuration:
// package.json
"name": "testing101",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts":
"start": "parcel index.html",
"test": "mocha"
,
"keywords": ,
"author": "",
"license": "ISC",
"devDependencies":
"babel-preset-env": "^1.6.1",
"jest": "^22.4.4",
"parcel-bundler": "^1.7.0",
"phaser": "^3.15.1"
,
"jest":
"verbose": true,
"testURL": "http://localhost:1234/"
,
"dependencies":
"phaser": "^3.1.0",
"mocha": "^5.2.0"
,
"repository":
"type": "git",
"url": "git+https://github.com/kippenvogel/gamejam-challenge-nov18.git"
,
"bugs":
"url": "https://github.com/kippenvogel/gamejam-challenge-nov18/issues"
,
"homepage": "https://github.com/kippenvogel/gamejam-challenge-nov18#readme"
This is a part of my Application (reduced):
// app.js
import phaser from 'phaser';
var config =
type: Phaser.AUTO,
width: 900,
height: 800,
scene:
preload: preload,
create: create,
update: update
;
// IS ROW FREE OR FULL
/***
*
* @returns boolean
* true = free
* false = full
*/
module.exports =
isRowFree: function(row)
gameField[0][row] == 2)
console.log(gameField);
console.log("ROW (" + row + ") is full!");
return false;
// ROW IS FREE
else
var hh = getHeigthOfColumn(row);
console.log ("Free Stones: " + hh);
return true;
function getHeigthOfColumn(column)
var stones = 5;
for (stones; stones >= 0; stones = stones-1)
console.log( "Free Stones in Column(" + column+"): " + stones);
return stones;
javascript html node.js mocha phaser-framework
add a comment |
up vote
0
down vote
favorite
I try to test my javascript application with Phaser 3, Mocha and NodeJS.
And if i run the test command "npm test" I get the following error:
How can i fix this?
This is the error message which i get everytime:
(function (exports, require, module, __filename, __dirname) { import phaser from 'phaser';
^^^^^^
SyntaxError: Unexpected identifier
at new Script (vm.js:79:7)
at createScript (vm.js:251:10)
at Object.runInThisContext (vm.js:303:10)
at Module._compile (internal/modules/cjs/loader.js:656:28)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18testappTest.js:2:23)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:250:27
at Array.forEach (<anonymous>)
at Mocha.loadFiles (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:247:14)
at Mocha.run (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:576:10)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochabin_mocha:637:18)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Function.Module.runMain (internal/modules/cjs/loader.js:741:12)
at startup (internal/bootstrap/node.js:285:19)
at bootstrapNodeJSCore (internal/bootstrap/node.js:739:3)
npm ERR! Test failed. See above for more details.
This is the test I wrote (using Mocha):
// appTest.js
var assert = require('chai').assert;
const isRowFreeFunc = require('../app').isRowFree;
describe('function', function()
it('should be free', function()
gameField = [
[0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1]
];
var result = isRowFreeFunc(6);
assert.equal(result, true);
)
);
This is my nodejs configuration:
// package.json
"name": "testing101",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts":
"start": "parcel index.html",
"test": "mocha"
,
"keywords": ,
"author": "",
"license": "ISC",
"devDependencies":
"babel-preset-env": "^1.6.1",
"jest": "^22.4.4",
"parcel-bundler": "^1.7.0",
"phaser": "^3.15.1"
,
"jest":
"verbose": true,
"testURL": "http://localhost:1234/"
,
"dependencies":
"phaser": "^3.1.0",
"mocha": "^5.2.0"
,
"repository":
"type": "git",
"url": "git+https://github.com/kippenvogel/gamejam-challenge-nov18.git"
,
"bugs":
"url": "https://github.com/kippenvogel/gamejam-challenge-nov18/issues"
,
"homepage": "https://github.com/kippenvogel/gamejam-challenge-nov18#readme"
This is a part of my Application (reduced):
// app.js
import phaser from 'phaser';
var config =
type: Phaser.AUTO,
width: 900,
height: 800,
scene:
preload: preload,
create: create,
update: update
;
// IS ROW FREE OR FULL
/***
*
* @returns boolean
* true = free
* false = full
*/
module.exports =
isRowFree: function(row)
gameField[0][row] == 2)
console.log(gameField);
console.log("ROW (" + row + ") is full!");
return false;
// ROW IS FREE
else
var hh = getHeigthOfColumn(row);
console.log ("Free Stones: " + hh);
return true;
function getHeigthOfColumn(column)
var stones = 5;
for (stones; stones >= 0; stones = stones-1)
console.log( "Free Stones in Column(" + column+"): " + stones);
return stones;
javascript html node.js mocha phaser-framework
You either need to compile your code with babel or userequire
instead of import.
– lependu
Nov 11 at 15:11
I did add "var express = require('phaser');" to app.js. Now I get this error: C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesphasersrcpolyfillsAudioContextMonkeyPatch.js:60 if (window.hasOwnProperty('webkitAudioContext') && ^ ReferenceError: window is not defined
– CodeDude
Nov 11 at 15:23
nodejs does not provide DOM by default. You need to use something like jsdom to run your code against a specific DOM tree.
– lependu
Nov 11 at 15:29
How can i do this? I installed JSDOM and added 'const jsdom = require('jsdom') const JSDOM = jsdom;' in the test.js
– CodeDude
Nov 11 at 15:48
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I try to test my javascript application with Phaser 3, Mocha and NodeJS.
And if i run the test command "npm test" I get the following error:
How can i fix this?
This is the error message which i get everytime:
(function (exports, require, module, __filename, __dirname) { import phaser from 'phaser';
^^^^^^
SyntaxError: Unexpected identifier
at new Script (vm.js:79:7)
at createScript (vm.js:251:10)
at Object.runInThisContext (vm.js:303:10)
at Module._compile (internal/modules/cjs/loader.js:656:28)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18testappTest.js:2:23)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:250:27
at Array.forEach (<anonymous>)
at Mocha.loadFiles (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:247:14)
at Mocha.run (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:576:10)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochabin_mocha:637:18)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Function.Module.runMain (internal/modules/cjs/loader.js:741:12)
at startup (internal/bootstrap/node.js:285:19)
at bootstrapNodeJSCore (internal/bootstrap/node.js:739:3)
npm ERR! Test failed. See above for more details.
This is the test I wrote (using Mocha):
// appTest.js
var assert = require('chai').assert;
const isRowFreeFunc = require('../app').isRowFree;
describe('function', function()
it('should be free', function()
gameField = [
[0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1]
];
var result = isRowFreeFunc(6);
assert.equal(result, true);
)
);
This is my nodejs configuration:
// package.json
"name": "testing101",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts":
"start": "parcel index.html",
"test": "mocha"
,
"keywords": ,
"author": "",
"license": "ISC",
"devDependencies":
"babel-preset-env": "^1.6.1",
"jest": "^22.4.4",
"parcel-bundler": "^1.7.0",
"phaser": "^3.15.1"
,
"jest":
"verbose": true,
"testURL": "http://localhost:1234/"
,
"dependencies":
"phaser": "^3.1.0",
"mocha": "^5.2.0"
,
"repository":
"type": "git",
"url": "git+https://github.com/kippenvogel/gamejam-challenge-nov18.git"
,
"bugs":
"url": "https://github.com/kippenvogel/gamejam-challenge-nov18/issues"
,
"homepage": "https://github.com/kippenvogel/gamejam-challenge-nov18#readme"
This is a part of my Application (reduced):
// app.js
import phaser from 'phaser';
var config =
type: Phaser.AUTO,
width: 900,
height: 800,
scene:
preload: preload,
create: create,
update: update
;
// IS ROW FREE OR FULL
/***
*
* @returns boolean
* true = free
* false = full
*/
module.exports =
isRowFree: function(row)
gameField[0][row] == 2)
console.log(gameField);
console.log("ROW (" + row + ") is full!");
return false;
// ROW IS FREE
else
var hh = getHeigthOfColumn(row);
console.log ("Free Stones: " + hh);
return true;
function getHeigthOfColumn(column)
var stones = 5;
for (stones; stones >= 0; stones = stones-1)
console.log( "Free Stones in Column(" + column+"): " + stones);
return stones;
javascript html node.js mocha phaser-framework
I try to test my javascript application with Phaser 3, Mocha and NodeJS.
And if i run the test command "npm test" I get the following error:
How can i fix this?
This is the error message which i get everytime:
(function (exports, require, module, __filename, __dirname) { import phaser from 'phaser';
^^^^^^
SyntaxError: Unexpected identifier
at new Script (vm.js:79:7)
at createScript (vm.js:251:10)
at Object.runInThisContext (vm.js:303:10)
at Module._compile (internal/modules/cjs/loader.js:656:28)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18testappTest.js:2:23)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Module.require (internal/modules/cjs/loader.js:636:17)
at require (internal/modules/cjs/helpers.js:20:18)
at C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:250:27
at Array.forEach (<anonymous>)
at Mocha.loadFiles (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:247:14)
at Mocha.run (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochalibmocha.js:576:10)
at Object.<anonymous> (C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesmochabin_mocha:637:18)
at Module._compile (internal/modules/cjs/loader.js:688:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:699:10)
at Module.load (internal/modules/cjs/loader.js:598:32)
at tryModuleLoad (internal/modules/cjs/loader.js:537:12)
at Function.Module._load (internal/modules/cjs/loader.js:529:3)
at Function.Module.runMain (internal/modules/cjs/loader.js:741:12)
at startup (internal/bootstrap/node.js:285:19)
at bootstrapNodeJSCore (internal/bootstrap/node.js:739:3)
npm ERR! Test failed. See above for more details.
This is the test I wrote (using Mocha):
// appTest.js
var assert = require('chai').assert;
const isRowFreeFunc = require('../app').isRowFree;
describe('function', function()
it('should be free', function()
gameField = [
[0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1],
[0, 0, 0, 0, 0, 0, 1]
];
var result = isRowFreeFunc(6);
assert.equal(result, true);
)
);
This is my nodejs configuration:
// package.json
"name": "testing101",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts":
"start": "parcel index.html",
"test": "mocha"
,
"keywords": ,
"author": "",
"license": "ISC",
"devDependencies":
"babel-preset-env": "^1.6.1",
"jest": "^22.4.4",
"parcel-bundler": "^1.7.0",
"phaser": "^3.15.1"
,
"jest":
"verbose": true,
"testURL": "http://localhost:1234/"
,
"dependencies":
"phaser": "^3.1.0",
"mocha": "^5.2.0"
,
"repository":
"type": "git",
"url": "git+https://github.com/kippenvogel/gamejam-challenge-nov18.git"
,
"bugs":
"url": "https://github.com/kippenvogel/gamejam-challenge-nov18/issues"
,
"homepage": "https://github.com/kippenvogel/gamejam-challenge-nov18#readme"
This is a part of my Application (reduced):
// app.js
import phaser from 'phaser';
var config =
type: Phaser.AUTO,
width: 900,
height: 800,
scene:
preload: preload,
create: create,
update: update
;
// IS ROW FREE OR FULL
/***
*
* @returns boolean
* true = free
* false = full
*/
module.exports =
isRowFree: function(row)
gameField[0][row] == 2)
console.log(gameField);
console.log("ROW (" + row + ") is full!");
return false;
// ROW IS FREE
else
var hh = getHeigthOfColumn(row);
console.log ("Free Stones: " + hh);
return true;
function getHeigthOfColumn(column)
var stones = 5;
for (stones; stones >= 0; stones = stones-1)
console.log( "Free Stones in Column(" + column+"): " + stones);
return stones;
javascript html node.js mocha phaser-framework
javascript html node.js mocha phaser-framework
asked Nov 11 at 14:57
CodeDude
11
11
You either need to compile your code with babel or userequire
instead of import.
– lependu
Nov 11 at 15:11
I did add "var express = require('phaser');" to app.js. Now I get this error: C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesphasersrcpolyfillsAudioContextMonkeyPatch.js:60 if (window.hasOwnProperty('webkitAudioContext') && ^ ReferenceError: window is not defined
– CodeDude
Nov 11 at 15:23
nodejs does not provide DOM by default. You need to use something like jsdom to run your code against a specific DOM tree.
– lependu
Nov 11 at 15:29
How can i do this? I installed JSDOM and added 'const jsdom = require('jsdom') const JSDOM = jsdom;' in the test.js
– CodeDude
Nov 11 at 15:48
add a comment |
You either need to compile your code with babel or userequire
instead of import.
– lependu
Nov 11 at 15:11
I did add "var express = require('phaser');" to app.js. Now I get this error: C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesphasersrcpolyfillsAudioContextMonkeyPatch.js:60 if (window.hasOwnProperty('webkitAudioContext') && ^ ReferenceError: window is not defined
– CodeDude
Nov 11 at 15:23
nodejs does not provide DOM by default. You need to use something like jsdom to run your code against a specific DOM tree.
– lependu
Nov 11 at 15:29
How can i do this? I installed JSDOM and added 'const jsdom = require('jsdom') const JSDOM = jsdom;' in the test.js
– CodeDude
Nov 11 at 15:48
You either need to compile your code with babel or use
require
instead of import.– lependu
Nov 11 at 15:11
You either need to compile your code with babel or use
require
instead of import.– lependu
Nov 11 at 15:11
I did add "var express = require('phaser');" to app.js. Now I get this error: C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesphasersrcpolyfillsAudioContextMonkeyPatch.js:60 if (window.hasOwnProperty('webkitAudioContext') && ^ ReferenceError: window is not defined
– CodeDude
Nov 11 at 15:23
I did add "var express = require('phaser');" to app.js. Now I get this error: C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesphasersrcpolyfillsAudioContextMonkeyPatch.js:60 if (window.hasOwnProperty('webkitAudioContext') && ^ ReferenceError: window is not defined
– CodeDude
Nov 11 at 15:23
nodejs does not provide DOM by default. You need to use something like jsdom to run your code against a specific DOM tree.
– lependu
Nov 11 at 15:29
nodejs does not provide DOM by default. You need to use something like jsdom to run your code against a specific DOM tree.
– lependu
Nov 11 at 15:29
How can i do this? I installed JSDOM and added 'const jsdom = require('jsdom') const JSDOM = jsdom;' in the test.js
– CodeDude
Nov 11 at 15:48
How can i do this? I installed JSDOM and added 'const jsdom = require('jsdom') const JSDOM = jsdom;' in the test.js
– CodeDude
Nov 11 at 15:48
add a comment |
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You either need to compile your code with babel or use
require
instead of import.– lependu
Nov 11 at 15:11
I did add "var express = require('phaser');" to app.js. Now I get this error: C:UsersChrisDocumentsGitHubgamejam-challenge-nov18node_modulesphasersrcpolyfillsAudioContextMonkeyPatch.js:60 if (window.hasOwnProperty('webkitAudioContext') && ^ ReferenceError: window is not defined
– CodeDude
Nov 11 at 15:23
nodejs does not provide DOM by default. You need to use something like jsdom to run your code against a specific DOM tree.
– lependu
Nov 11 at 15:29
How can i do this? I installed JSDOM and added 'const jsdom = require('jsdom') const JSDOM = jsdom;' in the test.js
– CodeDude
Nov 11 at 15:48