Flutter: Show different icons based on value









up vote
0
down vote

favorite












I have a list of objects each with an icon property as shown here:



List<Map<String, String>> _categories = [

'name': 'Sports',
'icon': 'directions_run',
,

'name': 'Politics',
'icon': 'gavel',
,

'name': 'Science',
'icon': 'wb_sunny',
,
];


I then have a widget that I am using inside of a ListView.builder() widget. Currently I am displaying a statically chosen icon to show with the text in my list. My question is how can I use the icon property in my objects to dynamically pick the icon that gets shown for each individual list item?



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(Icons.directions_run),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);










share|improve this question





















  • You can use index to decide which icon needs to be shown and then you can also use operator like index == 0 ? showThis: elseThis
    – CopsOnRoad
    Nov 12 at 2:47










  • How do I do that for each one though since it's a list?
    – Garrett
    Nov 12 at 11:39














up vote
0
down vote

favorite












I have a list of objects each with an icon property as shown here:



List<Map<String, String>> _categories = [

'name': 'Sports',
'icon': 'directions_run',
,

'name': 'Politics',
'icon': 'gavel',
,

'name': 'Science',
'icon': 'wb_sunny',
,
];


I then have a widget that I am using inside of a ListView.builder() widget. Currently I am displaying a statically chosen icon to show with the text in my list. My question is how can I use the icon property in my objects to dynamically pick the icon that gets shown for each individual list item?



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(Icons.directions_run),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);










share|improve this question





















  • You can use index to decide which icon needs to be shown and then you can also use operator like index == 0 ? showThis: elseThis
    – CopsOnRoad
    Nov 12 at 2:47










  • How do I do that for each one though since it's a list?
    – Garrett
    Nov 12 at 11:39












up vote
0
down vote

favorite









up vote
0
down vote

favorite











I have a list of objects each with an icon property as shown here:



List<Map<String, String>> _categories = [

'name': 'Sports',
'icon': 'directions_run',
,

'name': 'Politics',
'icon': 'gavel',
,

'name': 'Science',
'icon': 'wb_sunny',
,
];


I then have a widget that I am using inside of a ListView.builder() widget. Currently I am displaying a statically chosen icon to show with the text in my list. My question is how can I use the icon property in my objects to dynamically pick the icon that gets shown for each individual list item?



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(Icons.directions_run),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);










share|improve this question













I have a list of objects each with an icon property as shown here:



List<Map<String, String>> _categories = [

'name': 'Sports',
'icon': 'directions_run',
,

'name': 'Politics',
'icon': 'gavel',
,

'name': 'Science',
'icon': 'wb_sunny',
,
];


I then have a widget that I am using inside of a ListView.builder() widget. Currently I am displaying a statically chosen icon to show with the text in my list. My question is how can I use the icon property in my objects to dynamically pick the icon that gets shown for each individual list item?



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(Icons.directions_run),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);







dart flutter






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 12 at 1:33









Garrett

422318




422318











  • You can use index to decide which icon needs to be shown and then you can also use operator like index == 0 ? showThis: elseThis
    – CopsOnRoad
    Nov 12 at 2:47










  • How do I do that for each one though since it's a list?
    – Garrett
    Nov 12 at 11:39
















  • You can use index to decide which icon needs to be shown and then you can also use operator like index == 0 ? showThis: elseThis
    – CopsOnRoad
    Nov 12 at 2:47










  • How do I do that for each one though since it's a list?
    – Garrett
    Nov 12 at 11:39















You can use index to decide which icon needs to be shown and then you can also use operator like index == 0 ? showThis: elseThis
– CopsOnRoad
Nov 12 at 2:47




You can use index to decide which icon needs to be shown and then you can also use operator like index == 0 ? showThis: elseThis
– CopsOnRoad
Nov 12 at 2:47












How do I do that for each one though since it's a list?
– Garrett
Nov 12 at 11:39




How do I do that for each one though since it's a list?
– Garrett
Nov 12 at 11:39












2 Answers
2






active

oldest

votes

















up vote
1
down vote



accepted










Change your List to store an IconData instead of a String:



List<Map<String, IconData>> _categories = [

'name': 'Sports',
'icon': Icons.directions_run,
,

'name': 'Politics',
'icon': Icons.gavel,
,

'name': 'Science',
'icon': Icons.wb_sunny,
,
];


Then, call the IconData from your build method:



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(_categories[index]['icon']),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);




Note that this is not useful (even not effecient) to use a Map to do what you want. You should use a custom class:



Class Category 
String name;
IconData icon;

Category(this.name, this.icon);



And then replace your List with this:



List<Category> _categories = [
Category('Sports', Icons.directions_run),
Category('Politics', Icons.gavel),
Category('Science', Icons.wb_sunny),
];


finally in your Widget:



 children: <Widget>[
Icon(_categories[index].icon),
SizedBox(width: 20.0),
Text(_categories[index].name),
],





share|improve this answer






















  • Thank you this worked. Why isn't it useful / efficient to use Map in this situation?
    – Garrett
    Nov 13 at 0:05






  • 1




    Short answer: A Map is meant to manage a collection of key/value pair data. It is kinda the same as a List, but instead of accessing data through an index, you access it through a key (which can be of any type you want). So in your case, you have a List containing 3 collections of 1 item each. There is no need to have a collection if you have only 1 item in it.
    – Muldec
    Nov 13 at 12:00











  • Makes sense, thanks
    – Garrett
    Nov 14 at 0:39

















up vote
0
down vote













Keep the icon identifier from Icons class in the list instead of storing the text. But if you want to create a mapping from icon label to icon identifier.






share|improve this answer




















  • Can you show that in code?
    – Garrett
    Nov 12 at 11:39










  • @UdeshUK Answers like this are best suited as comment.
    – CopsOnRoad
    Nov 12 at 14:31










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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
1
down vote



accepted










Change your List to store an IconData instead of a String:



List<Map<String, IconData>> _categories = [

'name': 'Sports',
'icon': Icons.directions_run,
,

'name': 'Politics',
'icon': Icons.gavel,
,

'name': 'Science',
'icon': Icons.wb_sunny,
,
];


Then, call the IconData from your build method:



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(_categories[index]['icon']),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);




Note that this is not useful (even not effecient) to use a Map to do what you want. You should use a custom class:



Class Category 
String name;
IconData icon;

Category(this.name, this.icon);



And then replace your List with this:



List<Category> _categories = [
Category('Sports', Icons.directions_run),
Category('Politics', Icons.gavel),
Category('Science', Icons.wb_sunny),
];


finally in your Widget:



 children: <Widget>[
Icon(_categories[index].icon),
SizedBox(width: 20.0),
Text(_categories[index].name),
],





share|improve this answer






















  • Thank you this worked. Why isn't it useful / efficient to use Map in this situation?
    – Garrett
    Nov 13 at 0:05






  • 1




    Short answer: A Map is meant to manage a collection of key/value pair data. It is kinda the same as a List, but instead of accessing data through an index, you access it through a key (which can be of any type you want). So in your case, you have a List containing 3 collections of 1 item each. There is no need to have a collection if you have only 1 item in it.
    – Muldec
    Nov 13 at 12:00











  • Makes sense, thanks
    – Garrett
    Nov 14 at 0:39














up vote
1
down vote



accepted










Change your List to store an IconData instead of a String:



List<Map<String, IconData>> _categories = [

'name': 'Sports',
'icon': Icons.directions_run,
,

'name': 'Politics',
'icon': Icons.gavel,
,

'name': 'Science',
'icon': Icons.wb_sunny,
,
];


Then, call the IconData from your build method:



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(_categories[index]['icon']),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);




Note that this is not useful (even not effecient) to use a Map to do what you want. You should use a custom class:



Class Category 
String name;
IconData icon;

Category(this.name, this.icon);



And then replace your List with this:



List<Category> _categories = [
Category('Sports', Icons.directions_run),
Category('Politics', Icons.gavel),
Category('Science', Icons.wb_sunny),
];


finally in your Widget:



 children: <Widget>[
Icon(_categories[index].icon),
SizedBox(width: 20.0),
Text(_categories[index].name),
],





share|improve this answer






















  • Thank you this worked. Why isn't it useful / efficient to use Map in this situation?
    – Garrett
    Nov 13 at 0:05






  • 1




    Short answer: A Map is meant to manage a collection of key/value pair data. It is kinda the same as a List, but instead of accessing data through an index, you access it through a key (which can be of any type you want). So in your case, you have a List containing 3 collections of 1 item each. There is no need to have a collection if you have only 1 item in it.
    – Muldec
    Nov 13 at 12:00











  • Makes sense, thanks
    – Garrett
    Nov 14 at 0:39












up vote
1
down vote



accepted







up vote
1
down vote



accepted






Change your List to store an IconData instead of a String:



List<Map<String, IconData>> _categories = [

'name': 'Sports',
'icon': Icons.directions_run,
,

'name': 'Politics',
'icon': Icons.gavel,
,

'name': 'Science',
'icon': Icons.wb_sunny,
,
];


Then, call the IconData from your build method:



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(_categories[index]['icon']),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);




Note that this is not useful (even not effecient) to use a Map to do what you want. You should use a custom class:



Class Category 
String name;
IconData icon;

Category(this.name, this.icon);



And then replace your List with this:



List<Category> _categories = [
Category('Sports', Icons.directions_run),
Category('Politics', Icons.gavel),
Category('Science', Icons.wb_sunny),
];


finally in your Widget:



 children: <Widget>[
Icon(_categories[index].icon),
SizedBox(width: 20.0),
Text(_categories[index].name),
],





share|improve this answer














Change your List to store an IconData instead of a String:



List<Map<String, IconData>> _categories = [

'name': 'Sports',
'icon': Icons.directions_run,
,

'name': 'Politics',
'icon': Icons.gavel,
,

'name': 'Science',
'icon': Icons.wb_sunny,
,
];


Then, call the IconData from your build method:



 Widget _buildCategoryCards(BuildContext context, int index) 
return Container(
padding: EdgeInsets.symmetric(vertical: 5.0),
child: Card(
child: Container(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Icon(_categories[index]['icon']),
SizedBox(width: 20.0),
Text(_categories[index]['name']),
],
),
),
),
);




Note that this is not useful (even not effecient) to use a Map to do what you want. You should use a custom class:



Class Category 
String name;
IconData icon;

Category(this.name, this.icon);



And then replace your List with this:



List<Category> _categories = [
Category('Sports', Icons.directions_run),
Category('Politics', Icons.gavel),
Category('Science', Icons.wb_sunny),
];


finally in your Widget:



 children: <Widget>[
Icon(_categories[index].icon),
SizedBox(width: 20.0),
Text(_categories[index].name),
],






share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 12 at 12:58

























answered Nov 12 at 12:47









Muldec

3698




3698











  • Thank you this worked. Why isn't it useful / efficient to use Map in this situation?
    – Garrett
    Nov 13 at 0:05






  • 1




    Short answer: A Map is meant to manage a collection of key/value pair data. It is kinda the same as a List, but instead of accessing data through an index, you access it through a key (which can be of any type you want). So in your case, you have a List containing 3 collections of 1 item each. There is no need to have a collection if you have only 1 item in it.
    – Muldec
    Nov 13 at 12:00











  • Makes sense, thanks
    – Garrett
    Nov 14 at 0:39
















  • Thank you this worked. Why isn't it useful / efficient to use Map in this situation?
    – Garrett
    Nov 13 at 0:05






  • 1




    Short answer: A Map is meant to manage a collection of key/value pair data. It is kinda the same as a List, but instead of accessing data through an index, you access it through a key (which can be of any type you want). So in your case, you have a List containing 3 collections of 1 item each. There is no need to have a collection if you have only 1 item in it.
    – Muldec
    Nov 13 at 12:00











  • Makes sense, thanks
    – Garrett
    Nov 14 at 0:39















Thank you this worked. Why isn't it useful / efficient to use Map in this situation?
– Garrett
Nov 13 at 0:05




Thank you this worked. Why isn't it useful / efficient to use Map in this situation?
– Garrett
Nov 13 at 0:05




1




1




Short answer: A Map is meant to manage a collection of key/value pair data. It is kinda the same as a List, but instead of accessing data through an index, you access it through a key (which can be of any type you want). So in your case, you have a List containing 3 collections of 1 item each. There is no need to have a collection if you have only 1 item in it.
– Muldec
Nov 13 at 12:00





Short answer: A Map is meant to manage a collection of key/value pair data. It is kinda the same as a List, but instead of accessing data through an index, you access it through a key (which can be of any type you want). So in your case, you have a List containing 3 collections of 1 item each. There is no need to have a collection if you have only 1 item in it.
– Muldec
Nov 13 at 12:00













Makes sense, thanks
– Garrett
Nov 14 at 0:39




Makes sense, thanks
– Garrett
Nov 14 at 0:39












up vote
0
down vote













Keep the icon identifier from Icons class in the list instead of storing the text. But if you want to create a mapping from icon label to icon identifier.






share|improve this answer




















  • Can you show that in code?
    – Garrett
    Nov 12 at 11:39










  • @UdeshUK Answers like this are best suited as comment.
    – CopsOnRoad
    Nov 12 at 14:31














up vote
0
down vote













Keep the icon identifier from Icons class in the list instead of storing the text. But if you want to create a mapping from icon label to icon identifier.






share|improve this answer




















  • Can you show that in code?
    – Garrett
    Nov 12 at 11:39










  • @UdeshUK Answers like this are best suited as comment.
    – CopsOnRoad
    Nov 12 at 14:31












up vote
0
down vote










up vote
0
down vote









Keep the icon identifier from Icons class in the list instead of storing the text. But if you want to create a mapping from icon label to icon identifier.






share|improve this answer












Keep the icon identifier from Icons class in the list instead of storing the text. But if you want to create a mapping from icon label to icon identifier.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 12 at 7:56









UdeshUK

400413




400413











  • Can you show that in code?
    – Garrett
    Nov 12 at 11:39










  • @UdeshUK Answers like this are best suited as comment.
    – CopsOnRoad
    Nov 12 at 14:31
















  • Can you show that in code?
    – Garrett
    Nov 12 at 11:39










  • @UdeshUK Answers like this are best suited as comment.
    – CopsOnRoad
    Nov 12 at 14:31















Can you show that in code?
– Garrett
Nov 12 at 11:39




Can you show that in code?
– Garrett
Nov 12 at 11:39












@UdeshUK Answers like this are best suited as comment.
– CopsOnRoad
Nov 12 at 14:31




@UdeshUK Answers like this are best suited as comment.
– CopsOnRoad
Nov 12 at 14:31

















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