Mask UIView with another UIView
Yes this question has been asked before, the solutions did not work or had different applications.
It is the most basic setup. I have two rectangular UIViews, red and blue.
I would like the blue square to cut into the red square, so the red square looks like an "L"

import Foundation
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
// Things which don't work
//viewA.mask = maskView // both views disappear
//viewA.layer.mask = maskView.layer // both views disappear
//viewA.layer.addSublayer(maskView.layer) // hides mask view
var viewA: UIView =
let view = UIView()
view.backgroundColor = .red
view.layer.masksToBounds = true
return view
()
var maskView: UIView =
let view = UIView()
view.backgroundColor = .blue
return view
()
This is the result I am expecting: (done in Photoshop)

ios swift mask
add a comment |Â
Yes this question has been asked before, the solutions did not work or had different applications.
It is the most basic setup. I have two rectangular UIViews, red and blue.
I would like the blue square to cut into the red square, so the red square looks like an "L"

import Foundation
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
// Things which don't work
//viewA.mask = maskView // both views disappear
//viewA.layer.mask = maskView.layer // both views disappear
//viewA.layer.addSublayer(maskView.layer) // hides mask view
var viewA: UIView =
let view = UIView()
view.backgroundColor = .red
view.layer.masksToBounds = true
return view
()
var maskView: UIView =
let view = UIView()
view.backgroundColor = .blue
return view
()
This is the result I am expecting: (done in Photoshop)

ios swift mask
add a comment |Â
Yes this question has been asked before, the solutions did not work or had different applications.
It is the most basic setup. I have two rectangular UIViews, red and blue.
I would like the blue square to cut into the red square, so the red square looks like an "L"

import Foundation
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
// Things which don't work
//viewA.mask = maskView // both views disappear
//viewA.layer.mask = maskView.layer // both views disappear
//viewA.layer.addSublayer(maskView.layer) // hides mask view
var viewA: UIView =
let view = UIView()
view.backgroundColor = .red
view.layer.masksToBounds = true
return view
()
var maskView: UIView =
let view = UIView()
view.backgroundColor = .blue
return view
()
This is the result I am expecting: (done in Photoshop)

ios swift mask
Yes this question has been asked before, the solutions did not work or had different applications.
It is the most basic setup. I have two rectangular UIViews, red and blue.
I would like the blue square to cut into the red square, so the red square looks like an "L"

import Foundation
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
// Things which don't work
//viewA.mask = maskView // both views disappear
//viewA.layer.mask = maskView.layer // both views disappear
//viewA.layer.addSublayer(maskView.layer) // hides mask view
var viewA: UIView =
let view = UIView()
view.backgroundColor = .red
view.layer.masksToBounds = true
return view
()
var maskView: UIView =
let view = UIView()
view.backgroundColor = .blue
return view
()
This is the result I am expecting: (done in Photoshop)

ios swift mask
ios swift mask
edited Nov 11 at 18:05
asked Nov 11 at 1:05
arvidurs
79521025
79521025
add a comment |Â
add a comment |Â
1 Answer
1
active
oldest
votes
As there is no magic way to mask the way in iOS, I present here a simple way to achieve this.
Don't forget to pan the clear area, If leaving the red square, it will become a blue square.
It's not hard to modify the subclass of UIViews for your own purpose, especially views.
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
maskView.maskedView = viewA
viewA.activeMask = maskView
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
var viewA: MyUIView =
let view = MyUIView()
view.backgroundColor = .clear
view.layer.masksToBounds = true
return view
()
var maskView: ActiveMaskView =
let view = ActiveMaskView()
view.backgroundColor = .clear
return view
()
class ActiveMaskView: UIView
override func didMoveToSuperview()
super.didMoveToSuperview()
let panGesture = UIPanGestureRecognizer.init(target: self, action: #selector(moveAround(_:)))
self.addGestureRecognizer(panGesture)
weak var maskedView : UIView?
private var frameOrigin : CGPoint = CGPoint.zero
@objc func moveAround(_ panGesture: UIPanGestureRecognizer)
guard let superview = superview else return
switch panGesture.state
case .began:
frameOrigin = frame.origin
self.backgroundColor = UIColor.blue
case .changed:
let translation = panGesture.translation(in: superview)
frame = CGRect.init(origin: CGPoint.init(x: frameOrigin.x + translation.x, y: frameOrigin.y + translation.y), size: frame.size)
maskedView?.setNeedsDisplay()
break
case .ended:
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
case .cancelled:
frame = CGRect.init(origin: frameOrigin , size: frame.size)
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
default:
break;
class MyUIView: UIView
weak var activeMask: ActiveMaskView?
override func draw(_ rect: CGRect)
super.draw(rect)
let ctx = UIGraphicsGetCurrentContext()
ctx?.setFillColor(UIColor.red.cgColor)
ctx?.fill(self.layer.bounds)
ctx?.setBlendMode(.sourceOut)
guard let activeMask = activeMask , let superview = superview else
return
let sc = frame.intersection(activeMask.frame)
let interSection = superview.convert(sc, to: self)
ctx?.fill(interSection )
hmpf.. I can't believe there is not a simpler solution than this :( this is what I am asking the question for: stackoverflow.com/questions/53221725/animated-color-transition/â¦
â arvidurs
Nov 13 at 16:51
It's different. In that case, you show an hidden layer and it's good for mask view. But if you want to hide all layers, mask view can not help here.
â E.Coms
Nov 13 at 17:24
add a comment |Â
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
As there is no magic way to mask the way in iOS, I present here a simple way to achieve this.
Don't forget to pan the clear area, If leaving the red square, it will become a blue square.
It's not hard to modify the subclass of UIViews for your own purpose, especially views.
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
maskView.maskedView = viewA
viewA.activeMask = maskView
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
var viewA: MyUIView =
let view = MyUIView()
view.backgroundColor = .clear
view.layer.masksToBounds = true
return view
()
var maskView: ActiveMaskView =
let view = ActiveMaskView()
view.backgroundColor = .clear
return view
()
class ActiveMaskView: UIView
override func didMoveToSuperview()
super.didMoveToSuperview()
let panGesture = UIPanGestureRecognizer.init(target: self, action: #selector(moveAround(_:)))
self.addGestureRecognizer(panGesture)
weak var maskedView : UIView?
private var frameOrigin : CGPoint = CGPoint.zero
@objc func moveAround(_ panGesture: UIPanGestureRecognizer)
guard let superview = superview else return
switch panGesture.state
case .began:
frameOrigin = frame.origin
self.backgroundColor = UIColor.blue
case .changed:
let translation = panGesture.translation(in: superview)
frame = CGRect.init(origin: CGPoint.init(x: frameOrigin.x + translation.x, y: frameOrigin.y + translation.y), size: frame.size)
maskedView?.setNeedsDisplay()
break
case .ended:
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
case .cancelled:
frame = CGRect.init(origin: frameOrigin , size: frame.size)
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
default:
break;
class MyUIView: UIView
weak var activeMask: ActiveMaskView?
override func draw(_ rect: CGRect)
super.draw(rect)
let ctx = UIGraphicsGetCurrentContext()
ctx?.setFillColor(UIColor.red.cgColor)
ctx?.fill(self.layer.bounds)
ctx?.setBlendMode(.sourceOut)
guard let activeMask = activeMask , let superview = superview else
return
let sc = frame.intersection(activeMask.frame)
let interSection = superview.convert(sc, to: self)
ctx?.fill(interSection )
hmpf.. I can't believe there is not a simpler solution than this :( this is what I am asking the question for: stackoverflow.com/questions/53221725/animated-color-transition/â¦
â arvidurs
Nov 13 at 16:51
It's different. In that case, you show an hidden layer and it's good for mask view. But if you want to hide all layers, mask view can not help here.
â E.Coms
Nov 13 at 17:24
add a comment |Â
As there is no magic way to mask the way in iOS, I present here a simple way to achieve this.
Don't forget to pan the clear area, If leaving the red square, it will become a blue square.
It's not hard to modify the subclass of UIViews for your own purpose, especially views.
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
maskView.maskedView = viewA
viewA.activeMask = maskView
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
var viewA: MyUIView =
let view = MyUIView()
view.backgroundColor = .clear
view.layer.masksToBounds = true
return view
()
var maskView: ActiveMaskView =
let view = ActiveMaskView()
view.backgroundColor = .clear
return view
()
class ActiveMaskView: UIView
override func didMoveToSuperview()
super.didMoveToSuperview()
let panGesture = UIPanGestureRecognizer.init(target: self, action: #selector(moveAround(_:)))
self.addGestureRecognizer(panGesture)
weak var maskedView : UIView?
private var frameOrigin : CGPoint = CGPoint.zero
@objc func moveAround(_ panGesture: UIPanGestureRecognizer)
guard let superview = superview else return
switch panGesture.state
case .began:
frameOrigin = frame.origin
self.backgroundColor = UIColor.blue
case .changed:
let translation = panGesture.translation(in: superview)
frame = CGRect.init(origin: CGPoint.init(x: frameOrigin.x + translation.x, y: frameOrigin.y + translation.y), size: frame.size)
maskedView?.setNeedsDisplay()
break
case .ended:
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
case .cancelled:
frame = CGRect.init(origin: frameOrigin , size: frame.size)
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
default:
break;
class MyUIView: UIView
weak var activeMask: ActiveMaskView?
override func draw(_ rect: CGRect)
super.draw(rect)
let ctx = UIGraphicsGetCurrentContext()
ctx?.setFillColor(UIColor.red.cgColor)
ctx?.fill(self.layer.bounds)
ctx?.setBlendMode(.sourceOut)
guard let activeMask = activeMask , let superview = superview else
return
let sc = frame.intersection(activeMask.frame)
let interSection = superview.convert(sc, to: self)
ctx?.fill(interSection )
hmpf.. I can't believe there is not a simpler solution than this :( this is what I am asking the question for: stackoverflow.com/questions/53221725/animated-color-transition/â¦
â arvidurs
Nov 13 at 16:51
It's different. In that case, you show an hidden layer and it's good for mask view. But if you want to hide all layers, mask view can not help here.
â E.Coms
Nov 13 at 17:24
add a comment |Â
As there is no magic way to mask the way in iOS, I present here a simple way to achieve this.
Don't forget to pan the clear area, If leaving the red square, it will become a blue square.
It's not hard to modify the subclass of UIViews for your own purpose, especially views.
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
maskView.maskedView = viewA
viewA.activeMask = maskView
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
var viewA: MyUIView =
let view = MyUIView()
view.backgroundColor = .clear
view.layer.masksToBounds = true
return view
()
var maskView: ActiveMaskView =
let view = ActiveMaskView()
view.backgroundColor = .clear
return view
()
class ActiveMaskView: UIView
override func didMoveToSuperview()
super.didMoveToSuperview()
let panGesture = UIPanGestureRecognizer.init(target: self, action: #selector(moveAround(_:)))
self.addGestureRecognizer(panGesture)
weak var maskedView : UIView?
private var frameOrigin : CGPoint = CGPoint.zero
@objc func moveAround(_ panGesture: UIPanGestureRecognizer)
guard let superview = superview else return
switch panGesture.state
case .began:
frameOrigin = frame.origin
self.backgroundColor = UIColor.blue
case .changed:
let translation = panGesture.translation(in: superview)
frame = CGRect.init(origin: CGPoint.init(x: frameOrigin.x + translation.x, y: frameOrigin.y + translation.y), size: frame.size)
maskedView?.setNeedsDisplay()
break
case .ended:
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
case .cancelled:
frame = CGRect.init(origin: frameOrigin , size: frame.size)
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
default:
break;
class MyUIView: UIView
weak var activeMask: ActiveMaskView?
override func draw(_ rect: CGRect)
super.draw(rect)
let ctx = UIGraphicsGetCurrentContext()
ctx?.setFillColor(UIColor.red.cgColor)
ctx?.fill(self.layer.bounds)
ctx?.setBlendMode(.sourceOut)
guard let activeMask = activeMask , let superview = superview else
return
let sc = frame.intersection(activeMask.frame)
let interSection = superview.convert(sc, to: self)
ctx?.fill(interSection )
As there is no magic way to mask the way in iOS, I present here a simple way to achieve this.
Don't forget to pan the clear area, If leaving the red square, it will become a blue square.
It's not hard to modify the subclass of UIViews for your own purpose, especially views.
import UIKit
class TestController: UIViewController
override func viewDidLoad()
view.backgroundColor = .gray
view.addSubview(viewA)
view.addSubview(maskView)
maskView.maskedView = viewA
viewA.activeMask = maskView
viewA.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
viewA.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
viewA.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 100).isActive = true
viewA.translatesAutoresizingMaskIntoConstraints = false
maskView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 50).isActive = true
maskView.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -50).isActive = true
maskView.widthAnchor.constraint(equalToConstant: 100).isActive = true
maskView.heightAnchor.constraint(equalToConstant: 100).isActive = true
maskView.translatesAutoresizingMaskIntoConstraints = false
var viewA: MyUIView =
let view = MyUIView()
view.backgroundColor = .clear
view.layer.masksToBounds = true
return view
()
var maskView: ActiveMaskView =
let view = ActiveMaskView()
view.backgroundColor = .clear
return view
()
class ActiveMaskView: UIView
override func didMoveToSuperview()
super.didMoveToSuperview()
let panGesture = UIPanGestureRecognizer.init(target: self, action: #selector(moveAround(_:)))
self.addGestureRecognizer(panGesture)
weak var maskedView : UIView?
private var frameOrigin : CGPoint = CGPoint.zero
@objc func moveAround(_ panGesture: UIPanGestureRecognizer)
guard let superview = superview else return
switch panGesture.state
case .began:
frameOrigin = frame.origin
self.backgroundColor = UIColor.blue
case .changed:
let translation = panGesture.translation(in: superview)
frame = CGRect.init(origin: CGPoint.init(x: frameOrigin.x + translation.x, y: frameOrigin.y + translation.y), size: frame.size)
maskedView?.setNeedsDisplay()
break
case .ended:
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
case .cancelled:
frame = CGRect.init(origin: frameOrigin , size: frame.size)
self.backgroundColor =
frame.intersects(maskedView!.frame) ?
UIColor.clear : UIColor.blue
maskedView?.setNeedsDisplay()
default:
break;
class MyUIView: UIView
weak var activeMask: ActiveMaskView?
override func draw(_ rect: CGRect)
super.draw(rect)
let ctx = UIGraphicsGetCurrentContext()
ctx?.setFillColor(UIColor.red.cgColor)
ctx?.fill(self.layer.bounds)
ctx?.setBlendMode(.sourceOut)
guard let activeMask = activeMask , let superview = superview else
return
let sc = frame.intersection(activeMask.frame)
let interSection = superview.convert(sc, to: self)
ctx?.fill(interSection )
answered Nov 12 at 0:35
E.Coms
1,6302412
1,6302412
hmpf.. I can't believe there is not a simpler solution than this :( this is what I am asking the question for: stackoverflow.com/questions/53221725/animated-color-transition/â¦
â arvidurs
Nov 13 at 16:51
It's different. In that case, you show an hidden layer and it's good for mask view. But if you want to hide all layers, mask view can not help here.
â E.Coms
Nov 13 at 17:24
add a comment |Â
hmpf.. I can't believe there is not a simpler solution than this :( this is what I am asking the question for: stackoverflow.com/questions/53221725/animated-color-transition/â¦
â arvidurs
Nov 13 at 16:51
It's different. In that case, you show an hidden layer and it's good for mask view. But if you want to hide all layers, mask view can not help here.
â E.Coms
Nov 13 at 17:24
hmpf.. I can't believe there is not a simpler solution than this :( this is what I am asking the question for: stackoverflow.com/questions/53221725/animated-color-transition/â¦
â arvidurs
Nov 13 at 16:51
hmpf.. I can't believe there is not a simpler solution than this :( this is what I am asking the question for: stackoverflow.com/questions/53221725/animated-color-transition/â¦
â arvidurs
Nov 13 at 16:51
It's different. In that case, you show an hidden layer and it's good for mask view. But if you want to hide all layers, mask view can not help here.
â E.Coms
Nov 13 at 17:24
It's different. In that case, you show an hidden layer and it's good for mask view. But if you want to hide all layers, mask view can not help here.
â E.Coms
Nov 13 at 17:24
add a comment |Â
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StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53244941%2fmask-uiview-with-another-uiview%23new-answer', 'question_page');
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StackExchange.helpers.onClickDraftSave('#login-link');
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StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
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