Store and fetch a 2-D List of different sub-classes to Google Firebase










0















I have been building a multiplayer checker game for my class project.
The below code is in Room class because every game should have a checkerboard.



I converted to 2D List because Firebase does not serialize arrays.



Each of object stored in the list is a subclass of Checker, including nullc (a substitute for null). The reason why I store nullc in the list is that the list has two rows consist of only nulls, and Firebase does not store the index of those two rows.



this.checkerList = new ArrayList<List<Checker>>();
Checker nullc = new NullChecker();
Checker checkerArray = new Checker
nullc, new RedChecker(0,1), nullc, new RedChecker(0,3),
nullc, new RedChecker(0,5), nullc, new RedChecker(0,7),
new RedChecker(1,0), nullc, new RedChecker(1,2),nullc, new RedChecker(1,4), nullc, new RedChecker(1,6), nullc,
nullc, new RedChecker(2,1), nullc, new RedChecker(2,3), nullc, new RedChecker(2,5), nullc, new RedChecker(2,7),
nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
new BlackChecker(5,0), nullc, new BlackChecker(5,2),nullc, new BlackChecker(5,4), nullc, new BlackChecker(5,6), nullc,
nullc, new BlackChecker(6,1), nullc, new BlackChecker(6,3), nullc, new BlackChecker(6,5), nullc, new BlackChecker(6,7),
new BlackChecker(7,0), nullc, new BlackChecker(7,2),nullc, new BlackChecker(7,4), nullc, new BlackChecker(7,6), nullc;

for(int r = 0; r < checkerArray.length; r++)
List <Checker> row = new ArrayList <Checker>();
for(int c = 0; c < checkerArray[r].length; c++)
row.add(checkerArray[r][c]);

this.checkerList.add(row);



The problem I have now is the list stores fine in Firebase database. However, when I retrieve the whole list from the database, the subclasses are not subclasses anymore.



 refThisRoom.addValueEventListener(new ValueEventListener() 
@Override
public void onDataChange(@NonNull DataSnapshot dataSnapshot)
if(dataSnapshot.getValue(Room.class).getPlayer2() != null)
turn = dataSnapshot.getValue(Room.class).getTurn();
checkerList = dataSnapshot.getValue(Room.class).getCheckerList();

for(int r = 0; r < checkerList.size(); r++)
Log.d("checkerList", "row" + String.valueOf(r));
Log.d("checkerList", "rowSize" + String.valueOf(checkerList.size()));
for(int c = 0; c < checkerList.get(r).size(); c++)
Log.d("checkerList", "Column" + String.valueOf(c));
Log.d("checkerList", "ColumnSize" + String.valueOf(checkerList.get(r).size()));
Log.d("checkerList","hello: "+checkerList.get(r).get(c).getClass().getSimpleName());



Toast.makeText(BlackCheckerActivity.this,"Player Entered",Toast.LENGTH_LONG).show();
updateAllButtons();
disableButtons();

else
Toast.makeText(BlackCheckerActivity.this,"Waiting for another player",Toast.LENGTH_LONG).show();



@Override
public void onCancelled(@NonNull DatabaseError databaseError)


);


Instead of returning BlackChecker, RedChecker, and NullChecker, it is just returning checker. I am stuck now because I am using instanceof to determine each checker's move.










share|improve this question




























    0















    I have been building a multiplayer checker game for my class project.
    The below code is in Room class because every game should have a checkerboard.



    I converted to 2D List because Firebase does not serialize arrays.



    Each of object stored in the list is a subclass of Checker, including nullc (a substitute for null). The reason why I store nullc in the list is that the list has two rows consist of only nulls, and Firebase does not store the index of those two rows.



    this.checkerList = new ArrayList<List<Checker>>();
    Checker nullc = new NullChecker();
    Checker checkerArray = new Checker
    nullc, new RedChecker(0,1), nullc, new RedChecker(0,3),
    nullc, new RedChecker(0,5), nullc, new RedChecker(0,7),
    new RedChecker(1,0), nullc, new RedChecker(1,2),nullc, new RedChecker(1,4), nullc, new RedChecker(1,6), nullc,
    nullc, new RedChecker(2,1), nullc, new RedChecker(2,3), nullc, new RedChecker(2,5), nullc, new RedChecker(2,7),
    nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
    nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
    new BlackChecker(5,0), nullc, new BlackChecker(5,2),nullc, new BlackChecker(5,4), nullc, new BlackChecker(5,6), nullc,
    nullc, new BlackChecker(6,1), nullc, new BlackChecker(6,3), nullc, new BlackChecker(6,5), nullc, new BlackChecker(6,7),
    new BlackChecker(7,0), nullc, new BlackChecker(7,2),nullc, new BlackChecker(7,4), nullc, new BlackChecker(7,6), nullc;

    for(int r = 0; r < checkerArray.length; r++)
    List <Checker> row = new ArrayList <Checker>();
    for(int c = 0; c < checkerArray[r].length; c++)
    row.add(checkerArray[r][c]);

    this.checkerList.add(row);



    The problem I have now is the list stores fine in Firebase database. However, when I retrieve the whole list from the database, the subclasses are not subclasses anymore.



     refThisRoom.addValueEventListener(new ValueEventListener() 
    @Override
    public void onDataChange(@NonNull DataSnapshot dataSnapshot)
    if(dataSnapshot.getValue(Room.class).getPlayer2() != null)
    turn = dataSnapshot.getValue(Room.class).getTurn();
    checkerList = dataSnapshot.getValue(Room.class).getCheckerList();

    for(int r = 0; r < checkerList.size(); r++)
    Log.d("checkerList", "row" + String.valueOf(r));
    Log.d("checkerList", "rowSize" + String.valueOf(checkerList.size()));
    for(int c = 0; c < checkerList.get(r).size(); c++)
    Log.d("checkerList", "Column" + String.valueOf(c));
    Log.d("checkerList", "ColumnSize" + String.valueOf(checkerList.get(r).size()));
    Log.d("checkerList","hello: "+checkerList.get(r).get(c).getClass().getSimpleName());



    Toast.makeText(BlackCheckerActivity.this,"Player Entered",Toast.LENGTH_LONG).show();
    updateAllButtons();
    disableButtons();

    else
    Toast.makeText(BlackCheckerActivity.this,"Waiting for another player",Toast.LENGTH_LONG).show();



    @Override
    public void onCancelled(@NonNull DatabaseError databaseError)


    );


    Instead of returning BlackChecker, RedChecker, and NullChecker, it is just returning checker. I am stuck now because I am using instanceof to determine each checker's move.










    share|improve this question


























      0












      0








      0








      I have been building a multiplayer checker game for my class project.
      The below code is in Room class because every game should have a checkerboard.



      I converted to 2D List because Firebase does not serialize arrays.



      Each of object stored in the list is a subclass of Checker, including nullc (a substitute for null). The reason why I store nullc in the list is that the list has two rows consist of only nulls, and Firebase does not store the index of those two rows.



      this.checkerList = new ArrayList<List<Checker>>();
      Checker nullc = new NullChecker();
      Checker checkerArray = new Checker
      nullc, new RedChecker(0,1), nullc, new RedChecker(0,3),
      nullc, new RedChecker(0,5), nullc, new RedChecker(0,7),
      new RedChecker(1,0), nullc, new RedChecker(1,2),nullc, new RedChecker(1,4), nullc, new RedChecker(1,6), nullc,
      nullc, new RedChecker(2,1), nullc, new RedChecker(2,3), nullc, new RedChecker(2,5), nullc, new RedChecker(2,7),
      nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
      nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
      new BlackChecker(5,0), nullc, new BlackChecker(5,2),nullc, new BlackChecker(5,4), nullc, new BlackChecker(5,6), nullc,
      nullc, new BlackChecker(6,1), nullc, new BlackChecker(6,3), nullc, new BlackChecker(6,5), nullc, new BlackChecker(6,7),
      new BlackChecker(7,0), nullc, new BlackChecker(7,2),nullc, new BlackChecker(7,4), nullc, new BlackChecker(7,6), nullc;

      for(int r = 0; r < checkerArray.length; r++)
      List <Checker> row = new ArrayList <Checker>();
      for(int c = 0; c < checkerArray[r].length; c++)
      row.add(checkerArray[r][c]);

      this.checkerList.add(row);



      The problem I have now is the list stores fine in Firebase database. However, when I retrieve the whole list from the database, the subclasses are not subclasses anymore.



       refThisRoom.addValueEventListener(new ValueEventListener() 
      @Override
      public void onDataChange(@NonNull DataSnapshot dataSnapshot)
      if(dataSnapshot.getValue(Room.class).getPlayer2() != null)
      turn = dataSnapshot.getValue(Room.class).getTurn();
      checkerList = dataSnapshot.getValue(Room.class).getCheckerList();

      for(int r = 0; r < checkerList.size(); r++)
      Log.d("checkerList", "row" + String.valueOf(r));
      Log.d("checkerList", "rowSize" + String.valueOf(checkerList.size()));
      for(int c = 0; c < checkerList.get(r).size(); c++)
      Log.d("checkerList", "Column" + String.valueOf(c));
      Log.d("checkerList", "ColumnSize" + String.valueOf(checkerList.get(r).size()));
      Log.d("checkerList","hello: "+checkerList.get(r).get(c).getClass().getSimpleName());



      Toast.makeText(BlackCheckerActivity.this,"Player Entered",Toast.LENGTH_LONG).show();
      updateAllButtons();
      disableButtons();

      else
      Toast.makeText(BlackCheckerActivity.this,"Waiting for another player",Toast.LENGTH_LONG).show();



      @Override
      public void onCancelled(@NonNull DatabaseError databaseError)


      );


      Instead of returning BlackChecker, RedChecker, and NullChecker, it is just returning checker. I am stuck now because I am using instanceof to determine each checker's move.










      share|improve this question
















      I have been building a multiplayer checker game for my class project.
      The below code is in Room class because every game should have a checkerboard.



      I converted to 2D List because Firebase does not serialize arrays.



      Each of object stored in the list is a subclass of Checker, including nullc (a substitute for null). The reason why I store nullc in the list is that the list has two rows consist of only nulls, and Firebase does not store the index of those two rows.



      this.checkerList = new ArrayList<List<Checker>>();
      Checker nullc = new NullChecker();
      Checker checkerArray = new Checker
      nullc, new RedChecker(0,1), nullc, new RedChecker(0,3),
      nullc, new RedChecker(0,5), nullc, new RedChecker(0,7),
      new RedChecker(1,0), nullc, new RedChecker(1,2),nullc, new RedChecker(1,4), nullc, new RedChecker(1,6), nullc,
      nullc, new RedChecker(2,1), nullc, new RedChecker(2,3), nullc, new RedChecker(2,5), nullc, new RedChecker(2,7),
      nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
      nullc, nullc, nullc, nullc,nullc, nullc,nullc, nullc,
      new BlackChecker(5,0), nullc, new BlackChecker(5,2),nullc, new BlackChecker(5,4), nullc, new BlackChecker(5,6), nullc,
      nullc, new BlackChecker(6,1), nullc, new BlackChecker(6,3), nullc, new BlackChecker(6,5), nullc, new BlackChecker(6,7),
      new BlackChecker(7,0), nullc, new BlackChecker(7,2),nullc, new BlackChecker(7,4), nullc, new BlackChecker(7,6), nullc;

      for(int r = 0; r < checkerArray.length; r++)
      List <Checker> row = new ArrayList <Checker>();
      for(int c = 0; c < checkerArray[r].length; c++)
      row.add(checkerArray[r][c]);

      this.checkerList.add(row);



      The problem I have now is the list stores fine in Firebase database. However, when I retrieve the whole list from the database, the subclasses are not subclasses anymore.



       refThisRoom.addValueEventListener(new ValueEventListener() 
      @Override
      public void onDataChange(@NonNull DataSnapshot dataSnapshot)
      if(dataSnapshot.getValue(Room.class).getPlayer2() != null)
      turn = dataSnapshot.getValue(Room.class).getTurn();
      checkerList = dataSnapshot.getValue(Room.class).getCheckerList();

      for(int r = 0; r < checkerList.size(); r++)
      Log.d("checkerList", "row" + String.valueOf(r));
      Log.d("checkerList", "rowSize" + String.valueOf(checkerList.size()));
      for(int c = 0; c < checkerList.get(r).size(); c++)
      Log.d("checkerList", "Column" + String.valueOf(c));
      Log.d("checkerList", "ColumnSize" + String.valueOf(checkerList.get(r).size()));
      Log.d("checkerList","hello: "+checkerList.get(r).get(c).getClass().getSimpleName());



      Toast.makeText(BlackCheckerActivity.this,"Player Entered",Toast.LENGTH_LONG).show();
      updateAllButtons();
      disableButtons();

      else
      Toast.makeText(BlackCheckerActivity.this,"Waiting for another player",Toast.LENGTH_LONG).show();



      @Override
      public void onCancelled(@NonNull DatabaseError databaseError)


      );


      Instead of returning BlackChecker, RedChecker, and NullChecker, it is just returning checker. I am stuck now because I am using instanceof to determine each checker's move.







      java android firebase android-studio android-gson






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      edited Nov 14 '18 at 15:49







      user9281765

















      asked Nov 14 '18 at 3:29









      user9281765user9281765

      92




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          I solved the issue by adding another field called "type" of type string to the parent class in the constructor. For the subclasses, when I create a subclass, I wrote



           new RedChecker(row, column, "RedChecker")
          new BlackChecker(row, column, "BlackerChecker")
          new NullChecker(row, column, "NullChecker").


          When retrieving the list of Checker class back, I replaced all the superclass in the object with newly initiated subclasses. Something like



           if(checkerList.get(r).get(c).getType().equals("Red/Black/NullChecker"))
          checkerList.get(r).set(c, new Red/Black/NullChecker(checkerList.get(r).get(c).getRow(), checkerList.get(r).get(c).getColumn(), checkerList.get(r).get(c).getType())






          share|improve this answer






















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            I solved the issue by adding another field called "type" of type string to the parent class in the constructor. For the subclasses, when I create a subclass, I wrote



             new RedChecker(row, column, "RedChecker")
            new BlackChecker(row, column, "BlackerChecker")
            new NullChecker(row, column, "NullChecker").


            When retrieving the list of Checker class back, I replaced all the superclass in the object with newly initiated subclasses. Something like



             if(checkerList.get(r).get(c).getType().equals("Red/Black/NullChecker"))
            checkerList.get(r).set(c, new Red/Black/NullChecker(checkerList.get(r).get(c).getRow(), checkerList.get(r).get(c).getColumn(), checkerList.get(r).get(c).getType())






            share|improve this answer



























              0














              I solved the issue by adding another field called "type" of type string to the parent class in the constructor. For the subclasses, when I create a subclass, I wrote



               new RedChecker(row, column, "RedChecker")
              new BlackChecker(row, column, "BlackerChecker")
              new NullChecker(row, column, "NullChecker").


              When retrieving the list of Checker class back, I replaced all the superclass in the object with newly initiated subclasses. Something like



               if(checkerList.get(r).get(c).getType().equals("Red/Black/NullChecker"))
              checkerList.get(r).set(c, new Red/Black/NullChecker(checkerList.get(r).get(c).getRow(), checkerList.get(r).get(c).getColumn(), checkerList.get(r).get(c).getType())






              share|improve this answer

























                0












                0








                0







                I solved the issue by adding another field called "type" of type string to the parent class in the constructor. For the subclasses, when I create a subclass, I wrote



                 new RedChecker(row, column, "RedChecker")
                new BlackChecker(row, column, "BlackerChecker")
                new NullChecker(row, column, "NullChecker").


                When retrieving the list of Checker class back, I replaced all the superclass in the object with newly initiated subclasses. Something like



                 if(checkerList.get(r).get(c).getType().equals("Red/Black/NullChecker"))
                checkerList.get(r).set(c, new Red/Black/NullChecker(checkerList.get(r).get(c).getRow(), checkerList.get(r).get(c).getColumn(), checkerList.get(r).get(c).getType())






                share|improve this answer













                I solved the issue by adding another field called "type" of type string to the parent class in the constructor. For the subclasses, when I create a subclass, I wrote



                 new RedChecker(row, column, "RedChecker")
                new BlackChecker(row, column, "BlackerChecker")
                new NullChecker(row, column, "NullChecker").


                When retrieving the list of Checker class back, I replaced all the superclass in the object with newly initiated subclasses. Something like



                 if(checkerList.get(r).get(c).getType().equals("Red/Black/NullChecker"))
                checkerList.get(r).set(c, new Red/Black/NullChecker(checkerList.get(r).get(c).getRow(), checkerList.get(r).get(c).getColumn(), checkerList.get(r).get(c).getType())







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 15 '18 at 3:54









                user9281765user9281765

                92




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